kiskInstall

AsmodiansLv 45 RangerHadalaSavage

Cupida

91,089 CP
CGear
  1. +10
    Vakron BootsD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Move Speed or Perfect Chance18% a try
    2. 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance14%
    3. 3Reroll HP→ ideally Attack, Move Speed or Perfect Chance10%
    4. 4Reroll Natural HP Regen→ ideally Attack, Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  2. +10
    Berk EarringsD 0 → S+ 56 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Critical Hit25% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Accuracy or Critical Hit18%
    3. 3Reroll MP→ ideally Might, Precision, Attack, Accuracy or Critical Hit12%
    4. 4Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Accuracy Critical Hit

    Then bind it fully.

  3. +10
    Berk EarringsD 1 → S+ 56 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Critical Hit25% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Accuracy or Critical Hit18%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Accuracy or Critical Hit12%
    4. 4Reroll HP→ ideally Might, Precision, Attack, Accuracy or Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Accuracy Critical Hit

    Then bind it fully.

  4. +10
    Bakarma BreastplateA 29 → S+ 55 to 59

    57 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Concentrated Fire +1→ ideally Attack, Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Damage Boost Perfect Chance
    Good+13
    Critical Hit

    Then bind it fully.

  5. +10
    Bakarma PauldronsC 7 → S+ 56 to 60

    58 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll Revitalization Contract +1→ ideally Attack, Double Chance or Critical Damage Boost10%
    4. 4Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14
    Focused Eye +1 Critical Hit Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Bakarma GlovesA 22 → S+ 56 to 58

    57 on average

    1. 1Reroll Back Defense→ ideally Attack or Focused Eye +110% a try
    2. 2Reroll Natural MP Regen→ ideally Attack or Focused Eye +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Focused Eye +1
    Good+15
    Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  7. +10
    Bakarma GreavesA 27 → S+ 56 to 58

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase, Attack, Perfect Chance or Hunter's Resolve +18% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Attack, Perfect Chance or Hunter's Resolve +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack increase Attack Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  8. +10
    Spectral CloakD 1 → S+ 62 to 63

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Focused Eye +1, Double Chance, Attack increase, Hunter's Resolve +1 or Attack11% a try
    2. 2Reroll Dexterity→ ideally Focused Eye +1, Double Chance, Attack increase, Hunter's Resolve +1 or Attack8%
    3. 3Reroll Evasion→ ideally Focused Eye +1, Double Chance, Attack increase, Hunter's Resolve +1 or Attack5%
    4. 4Reroll Accuracy→ ideally Focused Eye +1, Double Chance, Attack increase, Hunter's Resolve +1 or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Focused Eye +1 Double Chance Attack increase Hunter's Resolve +1 Attack

    Then bind it fully.

  9. +10
    High Commander Lagta HelmC 7 → S+ 59

    59 on average

    1. 1Reroll Dexterity→ ideally Attack, Focused Eye +1, Double Chance, Attack increase or Hunter's Resolve +111% a try
    2. 2Reroll Front Defense→ ideally Attack, Focused Eye +1, Double Chance, Attack increase or Hunter's Resolve +18%
    3. 3Reroll Natural HP Regen→ ideally Attack, Focused Eye +1, Double Chance, Attack increase or Hunter's Resolve +15%
    4. 4Reroll Incoming Heal→ ideally Attack, Focused Eye +1, Double Chance, Attack increase or Hunter's Resolve +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Focused Eye +1 Double Chance Attack increase Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicD 0 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  2. Parchment of VigorC 11 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  3. Chalice of VigorC 11 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  4. Mirror of VigorB 13 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  5. Bell of VigorB 20 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Can't reach S+