Rerolls
How we plan
+10Up nextNuakum GuardA 31 → S+ 60 to 6361 on average
- 1Reroll Pummel +1→ ideally Weapon Damage Boost, Damage Boost, Might or Precision23% a try
- 2Reroll Shield Smite +1→ ideally Weapon Damage Boost, Damage Boost, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Might Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 55 to 6158 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed26% a try
- 2Reroll Guarding Seal +1→ ideally Might, Precision, Attack or Move Speed20%
- 3Reroll HP→ ideally Might, Precision, Attack or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsB 18 → S+ 55 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Accuracy26% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Accuracy21%
- 3Reroll Ironclad Defense +1→ ideally Might, Precision, Attack, Move Speed or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Good+13 to +14
- Fury +1 Impact Hit +1 Insulting Roar +1
Then bind it fully.
+11Aulamus LongswordB 15 → S+ 58 to 6059 on average
- 1Reroll MP→ ideally Might, Precision, Combat Speed or Damage Boost23% a try
- 2Reroll Judgment +1→ ideally Might, Precision, Combat Speed or Damage Boost17%
- 3Reroll Shield Rush +1→ ideally Might, Precision, Combat Speed or Damage Boost13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Aulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack19% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack11%
- 4Reroll Defiance +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Aulamus NecklaceC 8 → S+ 56 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +123% a try
- 2Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Might, Precision or Fury +117%
- 3Reroll Block Pain +1→ ideally Combat Speed, Attack, Might, Precision or Fury +114%
- 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Fury +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1 Accuracy
Then bind it fully.
+10Enraged Kromede RingS 37 → S+ 55 to 6058 on average
- 1Reroll MP→ ideally Might or Precision10% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Might Precision
- Good+15
- Vicious Strike +1 Judgment +1
- Fine+14
- Punishment +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 61 to 7065 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll MP→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Attack Perfect Chance
- Good+16
- Fury +1
- Fine+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 60 to 7065 on average
- 1Reroll Regeneration→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
- 4Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Fury +1 Impact Hit +1
- Fine+14
- Insulting Roar +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6964 on average
- 1Reroll Endurance Penetration→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Guarding Seal +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Nuakum BreastplateD 3 → S+ 61 to 7065 on average
- 1Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Fury +1
- Fine+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Nuakum GreavesC 5 → S+ 55 to 6961 on average
- 1Reroll Constitution→ ideally Attack increase, Perfect Chance or Damage Tolerance15% a try
- 2Reroll Evasion→ ideally Attack increase, Perfect Chance or Damage Tolerance13%
- 3Reroll Endurance→ ideally Attack increase, Perfect Chance or Damage Tolerance10%
- 4Reroll Dexterity→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Perfect Chance Damage Tolerance
- Good+15 to +16
- Attack Fury +1
- Fine+12
- Insulting Roar +1 Impact Hit +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7063 on average
- 1Reroll Back Defense→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
- 3Reroll Warding Shield +1→ ideally Attack increase or Double Chance7%
- 4Reroll Survival Willpower +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Fury +1 Attack
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Nuakum HelmD 4 → S+ 60 to 7164 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+16
- Fury +1
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Arcana crafts
Parchment of VigorA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Compass of VigorB 21 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Bell of MagicA 27 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Mirror of VigorB 22 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Bind or enchant
Chalice of VigorA 32 → S+ 72Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 18:31 UTC. Their page looks them up again when it's opened in a browser.