kiskInstall

AsmodiansLv 45 ChanterIndnathOrdinatus

Fhadeh

138,928 CP
AGear
  1. +12
    Enraged Kromede EarringsD 4 → S+ 55 to 69

    62 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed27% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed22%
    3. 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed19%
    4. 4Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +11
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack or Move Speed17%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed13%
    4. 4Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +12
    Enraged Kromede RingA 30 → S+ 58 to 67

    63 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack14% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  4. +15
    Enraged Kromede NecklaceB 16 → S+ 58 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision12%
    3. 3Reroll Blessing of Life +1→ ideally Might, Combat Speed, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  5. +14
    Enraged Kromede RingA 32 → S+ 55 to 63

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack13% a try
    2. 2Reroll Critical Hit→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Recuperation +1

    Then bind it fully.

  6. +12
    Nuakum BootsD 4 → S+ 60 to 68

    64 on average

    1. 1Reroll Dexterity→ ideally Move Speed or Perfect Chance15% a try
    2. 2Reroll Defense→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance9%
    4. 4Reroll Inspiring Spell +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  7. +12
    Nuakum PauldronsB 12 → S+ 57 to 63

    59 on average

    1. 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack12% a try
    2. 2Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack9%
    3. 3Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  8. +12
    Nuakum BreastplateS 37 → S+ 56 to 69

    62 on average

    1. 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance11% a try
    2. 2Reroll Critical Hit→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Perfect Chance
    Good+15
    Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  9. +12
    Nuakum HelmB 15 → S+ 60 to 68

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  10. +14
    Gartua GreavesB 13 → S+ 57 to 61

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +15
    Attack Attack Preparation +1

    Then bind it fully.

  11. +12
    Nuakum GlovesA 31 → S+ 61 to 67

    64 on average

    1. 1Reroll Block→ ideally Combat Speed or Perfect Chance9% a try
    2. 2Reroll Critical Hit→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  12. +14
    Nuakum CloakB 14 → S+ 57 to 70

    62 on average

    1. 1Reroll Block→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Blessing of Life +1→ ideally Double Chance or Attack increase7%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +1
    Compass of MagicB 15 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Magic.