Rerolls
How we plan
+10Up nextAulamus EarringsB 18 → S+ 57 to 6260 on average
- 1Reroll Critical Hit Resist→ ideally Precision, Attack or Move Speed20% a try
- 2Reroll Block→ ideally Precision, Attack or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+8Enraged Kromede NecklaceD 0 → S+ 59 to 6863 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision22% a try
- 2Reroll Block→ ideally Might, Combat Speed, Attack or Precision17%
- 3Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision13%
- 4Reroll HP→ ideally Might, Combat Speed, Attack or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Aulamus EarringsC 8 → S+ 55 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed23% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed19%
- 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesB 15 → S+ 56 to 6460 on average
- 1Reroll Critical Damage Defense→ ideally Damage Tolerance, Perfect Chance or Attack14% a try
- 2Reroll HP→ ideally Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Survival Willpower +1→ ideally Damage Tolerance, Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Tolerance Perfect Chance Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Block→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BootsB 13 → S+ 59 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance8%
- 3Reroll Crossguard +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateB 21 → S+ 59 to 6462 on average
- 1Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance12% a try
- 2Reroll Earth's Promise +1→ ideally Attack, Damage Boost or Perfect Chance9%
- 3Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron CloakD 3 → S+ 56 to 6660 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase10%
- 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase7%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Gartua GlovesB 15 → S+ 60 to 6562 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Critical Hit→ ideally Combat Speed or Perfect Chance8%
- 3Reroll Inspiring Spell +1→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Kashapa HelmC 8 → S+ 56 to 5957 on average
- 1Reroll Perfect Resist→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack10%
- 3Reroll Accuracy→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack8%
- 4Reroll Incoming Heal→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Double Chance Attack increase Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Enraged Kromede RingS 47 → S+ 58 to 6662 on average
- 1Reroll Impactful Crush +1→ ideally Might or Precision9% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Might Precision
- Good+15
- Onslaught +1 Recuperation +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Mirror of MagicA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Compass of MagicB 19 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Parchment of MagicA 24 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of VigorC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Holy Spirit GuardC 9Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Ring.