Rerolls
How we plan
Up nextAulamus EarringsC 11 → S+ 55 to 6661 on average
- 1HP24% a try
- 3Natural MP Regen19%
- 13Block15%
- 39Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
Aulamus NecklaceC 7 → S+ 56 to 6259 on average
- 2Natural MP Regen20% a try
- 7Intelligence15%
- 19Block12%
- 36Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
Aulamus RingC 6 → S+ 60 to 6663 on average
- 4Evasion17% a try
- 10Critical Hit Resist13%
- 24Natural MP Regen9%
- 38Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
Vakron BreastplateD 0 → S+ 55 to 6661 on average
- 5Constitution17% a try
- 9Back Defense15%
- 16Block12%
- 26MP9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Aulamus EarringsB 22 → S+ 56 to 6660 on average
- 6MP18% a try
- 12Survival Stance +115%
- 32Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
Bakarma BootsD 1 → S+ 56 to 6259 on average
- 8Critical Damage Defense15% a try
- 17Front Defense12%
- 25Natural HP Regen9%
- 34Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Attack Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
Vakron GreavesC 9 → S+ 57 to 6460 on average
- 11Critical Damage Defense13% a try
- 20Natural HP Regen10%
- 30Status Effect Resist8%
- 40Attack Preparation +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
Vakron GlovesB 14 → S+ 58 to 6561 on average
- 14Evasion12% a try
- 23Critical Hit Resist9%
- 31Destructive Impulse +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+9Bakarma HelmD 0 → S+ 56 to 6258 on average
- 15Back Defense13% a try
- 22Critical Hit Resist10%
- 29Blood Absorption +18%
- 35Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack Experienced Counterstrike +1
- Good+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+7Gartua CloakD 1 → S+ 64 to 6965 on average
- 18Willpower11% a try
- 27Block8%
- 33Dexterity5%
- 37Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Gartua PauldronsA 30 → S+ 59 to 6662 on average
- 21Status Effect Resist11% a try
- 28Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Critical Damage Boost
- Good+14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Can't reach S+
+11Kromede ClaymoreD 0Its best rolls fall short.
+3Spiritforged GuardC 6Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.