Rerolls
How we plan
+11Up nextAulamus BowA 24 → S+ 5757 on average
- 1Reroll Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
- 2Reroll Status Effect Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsS 45 → S+ 55 to 5958 on average
- 1Reroll Defense→ ideally Precision, Critical Hit, Accuracy or Move Speed19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Precision Critical Hit Accuracy Move Speed
- Good+12 to +13
- Hunter's Resolve +1 Hunter's Soul +1
Then bind it fully.
+10Aulamus EarringsC 8 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
- 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingB 12 → S+ 55 to 6661 on average
- 1Reroll HP→ ideally Might or Precision20% a try
- 2Reroll Defense→ ideally Might or Precision16%
- 3Reroll Accuracy→ ideally Might or Precision13%
- 4Reroll Burst Arrow +1→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 57 to 6560 on average
- 1Reroll Defense→ ideally Attack, Move Speed or Perfect Chance17% a try
- 2Reroll Back Defense→ ideally Attack, Move Speed or Perfect Chance14%
- 3Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance10%
- 4Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron BreastplateD 1 → S+ 58 to 6461 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll MP→ ideally Attack, Damage Boost or Perfect Chance10%
- 4Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GlovesD 3 → S+ 58 to 6561 on average
- 1Reroll Dexterity→ ideally Attack, Combat Speed or Perfect Chance17% a try
- 2Reroll MP→ ideally Attack, Combat Speed or Perfect Chance14%
- 3Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance10%
- 4Reroll Hunter's Soul +1→ ideally Attack, Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron PauldronsC 9 → S+ 59 to 6461 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost13%
- 3Reroll Defense increase→ ideally Attack, Double Chance or Critical Damage Boost10%
- 4Reroll Hunter's Soul +1→ ideally Attack, Double Chance or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingB 20 → S+ 57 to 6661 on average
- 1Reroll Block→ ideally Might or Precision14% a try
- 2Reroll Suppressing Arrow +1→ ideally Might or Precision11%
- 3Reroll Burst Arrow +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus NecklaceA 29 → S+ 56 to 5857 on average
- 1Reroll Defense→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision19% a try
- 2Reroll Concentrated Fire +1→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision15%
- 3Reroll Hunter's Soul +1→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Critical Hit Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Vakron GreavesC 6 → S+ 59 to 6360 on average
- 1Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
- 3Reroll Wind Vigor +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmA 29 → S+ 56 to 5958 on average
- 1Reroll MP→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Focused Eye +1
Then bind it fully.
+10Vakron CloakC 5 → S+ 58 to 6158 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+16
- Focused Eye +1
Then bind it fully.
Arcana crafts
+2Parchment of VigorA 30 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
+2Mirror of MagicA 28 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Can't reach S+
+14Wisdom GuardA 24Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 07:18 UTC. Their page looks them up again when it's opened in a browser.