Rerolls
How we plan
+10Up nextAulamus SpellbookD 0 → S+ 56 to 5957 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance36% a try
- 2Reroll Front Attack→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance30%
- 3Reroll HP→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance24%
- 4Reroll Winter's Shackles +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Nuakum GuardA 29 → S+ 60 to 6161 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision22% a try
- 2Reroll Winter's Shackles +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Precision
Then bind it fully.
Enraged Kromede EarringsC 10 → S+ 57 to 5958 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed24% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed18%
- 3Reroll Intelligence→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Critical Hit Move Speed
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 57 to 5958 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
- 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
Enraged Kromede NecklaceA 23 → S+ 60 to 6463 on average
- 1Reroll Natural HP Regen→ ideally Critical Hit, Combat Speed, Accuracy or Precision19% a try
- 2Reroll Critical Hit Resist→ ideally Critical Hit, Combat Speed, Accuracy or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Combat Speed Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingA 32 → S+ 60 to 6562 on average
- 1Reroll Natural HP Regen→ ideally Precision18% a try
- 2Reroll HP→ ideally Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 57 to 6559 on average
- 1Reroll Flame Scattershot +1→ ideally Might or Precision14% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1
Then bind it fully.
Nuakum BootsD 0 → S+ 58 to 7162 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Attack or Perfect Chance19% a try
- 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance15%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance12%
- 4Reroll Cold Snap +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum PauldronsB 20 → S+ 55 to 6963 on average
- 1Reroll Defense→ ideally Double Chance or Attack17% a try
- 2Reroll Grace of Resistance +1→ ideally Double Chance or Attack13%
- 3Reroll Fire Mark +1→ ideally Double Chance or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+10 to +13
- Accuracy Defense increase
Then bind it fully.
+10Nuakum BreastplateA 33 → S+ 61 to 6965 on average
- 1Reroll Defense→ ideally Perfect Chance13% a try
- 2Reroll Revitalization Contract +1→ ideally Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit Accuracy
- Fine+11
- Defense increase
Then bind it fully.
Nuakum GreavesC 12 → S+ 59 to 6461 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Nuakum HelmS 48 → S+ 59 to 6462 on average
- 1Reroll Constitution→ ideally Attack or Double Chance7% a try
Reroll it until it lands one of these:
- Best+19
- Attack Double Chance
- Fine+13
- Incoming Heal
Then bind it fully.
+10Nuakum CloakS 45 → S+ 65 to 6665 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack5% a try
Reroll it until it lands one of these:
- Best+20 to +21
- Double Chance Attack
Then bind it fully.
+13Nuakum GlovesS 37 → S+ 57 to 5858 on average
- 1Reroll Block→ ideally Attack or Perfect Chance5% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Attack Perfect Chance
Then bind it fully.
Arcana crafts
Chalice of VigorC 5 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bell of MagicD 1 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Mirror of VigorB 22 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Compass of MagicB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
+2Parchment of VigorS 44 → S+ 61Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.