kiskInstall

AsmodiansLv 45 AssassinIsraphelRisingStar

Akane

99,044 CP
BGear
  1. +12
    Vakron GuardB 14 → S+ 56 to 58

    57 on average

    1. 1Reroll Back Attack→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Multi-hit Chance27% a try
    2. 2Reroll Infiltrate +1→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Multi-hit Chance22%
    3. 3Reroll Insignia Explosion +1→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Damage Boost Combat Speed Weapon Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus NecklaceA 28 → S+ 56 to 60

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision17% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision
    Good+14
    Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Aulamus EarringsB 21 → S+ 56 to 64

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed20% a try
    2. 2Reroll Block→ ideally Might, Attack, Precision or Move Speed15%
    3. 3Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Gartua EarringsB 21 → S+ 56 to 64

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed19% a try
    2. 2Reroll MP→ ideally Might, Attack, Precision or Move Speed15%
    3. 3Reroll Ambush Stance +1→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1

    Then bind it fully.

  5. +10
    Aulamus RingB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack17% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack12%
    3. 3Reroll Defense→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Savage Roar +1

    Then bind it fully.

  6. +12
    Bakarma PauldronsB 15 → S+ 57 to 60

    59 on average

    1. 1Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Ambush Stance +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  7. +10
    Vakron BreastplateB 19 → S+ 57 to 65

    61 on average

    1. 1Reroll HP→ ideally Attack, Damage Boost or Perfect Chance14% a try
    2. 2Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Gartua RingA 30 → S+ 56 to 59

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Might10% a try

    Reroll it until it lands one of these:

    Best+18
    Might
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  9. +10
    Vakron BootsB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+13 to +15
    Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  10. +10
    Bakarma HelmB 15 → S+ 58 to 60

    59 on average

    1. 1Reroll Constitution→ ideally Attack increase, Double Chance, Rear Smite +1 or Attack11% a try
    2. 2Reroll Evasion→ ideally Attack increase, Double Chance, Rear Smite +1 or Attack8%
    3. 3Reroll Critical Damage Defense→ ideally Attack increase, Double Chance, Rear Smite +1 or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Attack increase Double Chance Rear Smite +1 Attack
    Good+13
    Exploit Weakness +1

    Then bind it fully.

  11. +10
    Vakron GreavesA 24 → S+ 59 to 61

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    3. 3Reroll Exploit Weakness +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorC 10 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  2. +2
    Chalice of VigorA 28 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  3. +2
    Mirror of VigorS 36 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  4. +2
    Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1

Can't reach S+

Already S+: Parchment of Vigor.