Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 15 → S+ 55 to 6961 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack32% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack27%
- 3Reroll Block→ ideally Might, Precision or Attack22%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+15Nuakum GuardS 47 → S+ 60 to 6262 on average
- 1Reroll Dark Crush +1→ ideally Combat Speed, Damage Boost or Might18% a try
Reroll it until it lands one of these:
- Best+16
- Combat Speed Damage Boost Might
- Good+14
- Attack
Then bind it fully.
+13Enraged Kromede RingS 48 → S+ 56 to 7061 on average
- 1Reroll Defense→ ideally Precision26% a try
Reroll it until it lands one of these:
- Best+18
- Precision
- Good+14 to +15
- Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+4 to +11
- Incandescent Blow +1 Rushing Smash +1 Accuracy Critical Hit Impactful Crush +1 Gust Rampage +1
Then bind it fully.
+10Enraged Kromede EarringsB 21 → S+ 56 to 6762 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Move Speed21% a try
- 2Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed17%
- 3Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede NecklaceA 23 → S+ 56 to 6460 on average
- 1Reroll MP→ ideally Might, Combat Speed or Precision16% a try
- 2Reroll Raging Spell +1→ ideally Might, Combat Speed or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 55 to 6961 on average
- 1Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance16% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance13%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 4Reroll Crossguard +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6864 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance12%
- 3Reroll Block→ ideally Move Speed or Perfect Chance9%
- 4Reroll Constitution→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesB 17 → S+ 62 to 6965 on average
- 1Reroll Back Defense→ ideally Perfect Chance or Attack12% a try
- 2Reroll Critical Hit Resist→ ideally Perfect Chance or Attack9%
- 3Reroll Natural MP Regen→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum BreastplateB 17 → S+ 61 to 6964 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 57 to 7063 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase13% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase11%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 4Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum PauldronsA 29 → S+ 58 to 6963 on average
- 1Reroll Willpower→ ideally Double Chance10% a try
- 2Reroll Raging Spell +1→ ideally Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum HelmA 26 → S+ 55 to 7060 on average
- 1Reroll Raging Spell +1→ ideally Double Chance or Attack increase9% a try
- 2Reroll Protection Circle +1→ ideally Double Chance or Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14
- Impact Hit +1
- Fine+10 to +13
- Wind's Promise +1 Incoming Heal
Then bind it fully.
Arcana crafts
+3Chalice of VigorB 17 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Bind or enchant
+10Enraged Kromede RingS 45 → S+ 55Bind it fully
Compass of VigorA 29 → S+ 66Enchant it fully
Bell of MagicA 27 → S+ 60Enchant it fully
+1Mirror of VigorS 53 → BiS 95Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Staff, Parchment of Magic.