Rerolls
How we plan
+15Up nextNuakum GuardD 0 → S+ 59 to 6360 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision36% a try
- 2Reroll Block→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision30%
- 3Reroll MP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision24%
- 4Reroll Poach +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
- Good+13
- Attack
Then bind it fully.
+13Enraged Kromede NecklaceC 9 → S+ 57 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed or Attack29% a try
- 2Reroll Warding Shield +1→ ideally Might, Combat Speed or Attack23%
- 3Reroll Natural HP Regen→ ideally Might, Combat Speed or Attack20%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack
- Good+13 to +15
- Accuracy Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1
Then bind it fully.
+12Enraged Kromede EarringsD 4 → S+ 55 to 6761 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Accuracy31% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Accuracy26%
- 3Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Accuracy22%
- 4Reroll Punishing Benediction +1→ ideally Might, Precision, Attack, Move Speed or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Good+13 to +15
- Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1
Then bind it fully.
+12Enraged Kromede EarringsB 20 → S+ 58 to 6763 on average
- 1Reroll Guarding Seal +1→ ideally Precision, Attack, Move Speed or Accuracy27% a try
- 2Reroll HP→ ideally Precision, Attack, Move Speed or Accuracy23%
- 3Reroll Ironclad Defense +1→ ideally Precision, Attack, Move Speed or Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack Move Speed Accuracy
- Good+13 to +15
- Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1
Then bind it fully.
+11Enraged Kromede RingB 17 → S+ 56 to 6560 on average
- 1Reroll Natural HP Regen→ ideally Might or Attack17% a try
- 2Reroll HP→ ideally Might or Attack12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
- Fine+14
- Punishment +1
Then bind it fully.
+11Nuakum BreastplateD 0 → S+ 61 to 7065 on average
- 1Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Guarding Seal +1→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Fury +1
- Fine+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+11Nuakum GlovesD 0 → S+ 61 to 7065 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll MP→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Ironclad Defense +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Attack Perfect Chance
- Good+16
- Fury +1
- Fine+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+12Enraged Kromede RingA 24 → S+ 55 to 6459 on average
- 1Reroll Evasion→ ideally Might or Precision12% a try
- 2Reroll Annihilate +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
- Fine+14
- Punishment +1
Then bind it fully.
+11Nuakum PauldronsC 10 → S+ 56 to 6459 on average
- 1Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Punishing Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Fury +1 Impact Hit +1
Then bind it fully.
+11Nuakum GreavesC 12 → S+ 55 to 6961 on average
- 1Reroll Natural MP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance12% a try
- 2Reroll Survival Willpower +1→ ideally Attack increase, Perfect Chance or Damage Tolerance10%
- 3Reroll Block→ ideally Attack increase, Perfect Chance or Damage Tolerance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1
- Fine+12
- Insulting Roar +1 Impact Hit +1
Then bind it fully.
+12Nuakum BootsA 32 → S+ 64 to 6967 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Fury +110% a try
- 2Reroll Survival Willpower +1→ ideally Attack or Fury +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Fury +1
- Good+14
- Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+11Nuakum CloakB 18 → S+ 58 to 7063 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance10% a try
- 2Reroll HP→ ideally Attack increase or Double Chance8%
- 3Reroll Critical Damage Tolerance→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15
- Attack
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+11Nuakum HelmB 17 → S+ 60 to 6963 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+16
- Fury +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorC 11 → S+ 66Craft a Unique withFury +1 Impact Hit +1
+2Parchment of VigorA 25 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
+2Mirror of VigorA 26 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Bell of VigorB 19 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
+2Compass of VigorA 22 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Can't reach S+
+15Enraged Kromede SwordD 0Soul Fuse it for one more line.
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.