Rerolls
How we plan
+12Up nextEnraged Kromede EarringsB 13 → S+ 57 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed24% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Accuracy or Move Speed19%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Accuracy or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+12Enraged Kromede EarringsS 49 → S+ 57 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Precision, Accuracy or Move Speed20% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Precision Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+8 to +12
- Hunter's Soul +1 Concentrated Fire +1
Then bind it fully.
+13Enraged Kromede RingA 29 → S+ 56 to 6761 on average
- 1Reroll HP→ ideally Might or Attack19% a try
- 2Reroll Critical Hit Resist→ ideally Might or Attack14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+13Enraged Kromede NecklaceS 42 → S+ 55 to 5958 on average
- 1Reroll Block→ ideally Might, Combat Speed, Attack or Precision17% a try
Reroll it until it lands one of these:
- Best+16
- Might Combat Speed Attack Precision
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+13Enraged Kromede RingB 17 → S+ 56 to 7163 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack18% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack14%
- 3Reroll Accuracy→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+13Nuakum PauldronsB 17 → S+ 55 to 6961 on average
- 1Reroll Melee Fire +1→ ideally Double Chance, Critical Damage Boost or Attack16% a try
- 2Reroll Concentrated Fire +1→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+12Nuakum BreastplateA 34 → S+ 60 to 6963 on average
- 1Reroll Melee Fire +1→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll Constitution→ ideally Damage Boost or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+12Nuakum GlovesC 5 → S+ 60 to 6964 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance17% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance14%
- 3Reroll Rooting Eye +1→ ideally Combat Speed, Attack or Perfect Chance10%
- 4Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+12Nuakum BootsB 18 → S+ 60 to 6964 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance13% a try
- 2Reroll Wind Vigor +1→ ideally Move Speed or Perfect Chance9%
- 3Reroll Concentrated Fire +1→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+12Nuakum GreavesA 25 → S+ 56 to 5958 on average
- 1Reroll Rooting Eye +1→ ideally Damage Tolerance, Attack or Perfect Chance9% a try
- 2Reroll Concentrated Fire +1→ ideally Damage Tolerance, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Damage Tolerance Attack Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
+13Nuakum HelmB 14 → S+ 59 to 7163 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
- 2Reroll Revitalization Contract +1→ ideally Double Chance or Attack increase8%
- 3Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+12Nuakum CloakB 20 → S+ 56 to 7661 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Melee Fire +1→ ideally Double Chance or Attack increase8%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16
- Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
Bind or enchant
+3Bell of MagicS 54 → S+ 69Enchant it fully
+3Mirror of MagicS 48 → S+ 67Enchant it fully
Can't reach S+
+15Enraged Kromede LongbowA 32Soul Fuse it for one more line.
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Chalice of Vigor, Parchment of Vigor, Compass of Magic.