Rerolls
How we plan
+11Up nextEnraged Kromede EarringsB 13 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+11Enraged Kromede EarringsB 14 → S+ 57 to 6260 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed24% a try
- 2Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Focused Eye +1
Then bind it fully.
+11Enraged Kromede NecklaceB 12 → S+ 57 to 6461 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Precision or Accuracy23% a try
- 2Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision or Accuracy19%
- 3Reroll Evasion→ ideally Might, Combat Speed, Attack, Precision or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+11Enraged Kromede RingB 17 → S+ 56 to 7163 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack18% a try
- 2Reroll Block→ ideally Might, Precision or Attack14%
- 3Reroll Accuracy→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Enraged Kromede RingC 12 → S+ 55 to 7164 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack21% a try
- 2Reroll Evasion→ ideally Might, Precision or Attack16%
- 3Reroll Accuracy→ ideally Might, Precision or Attack13%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Vakron BootsD 0 → S+ 57 to 6560 on average
- 1Reroll Endurance Penetration→ ideally Attack, Move Speed or Perfect Chance17% a try
- 2Reroll Defense→ ideally Attack, Move Speed or Perfect Chance14%
- 3Reroll Evasion→ ideally Attack, Move Speed or Perfect Chance10%
- 4Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+11Vakron BreastplateD 3 → S+ 58 to 6461 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance13%
- 3Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance10%
- 4Reroll Weapon Damage Tolerance→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron PauldronsB 18 → S+ 56 to 5957 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost10% a try
- 2Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Focused Eye +1
Then bind it fully.
+11Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Willpower→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
- 3Reroll MP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 4Reroll Revitalization Contract +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+11Vakron CloakB 17 → S+ 57 to 5957 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase4% a try
- 2Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+16
- Focused Eye +1
Then bind it fully.
Arcana crafts
Bell of VigorC 6 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Mirror of VigorB 12 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
+1Parchment of MagicA 30 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
+1Chalice of VigorA 24 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Can't reach S+
+12Enraged Kromede LongbowS 47Soul Fuse it for one more line.
+11Spiritforged GuardC 6Its lines are fixed.
+10Corrupted Judicator HelmB 15Its best rolls fall short.
+10Corrupted Judicator GlovesB 12Its best rolls fall short.
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.