DGear
Rerolls
How we plan
+5Up nextBerk EarringsD 1 → S+ 56 to 5756 on average
- 1Evasion20% a try
- 2Critical Hit Resist14%
- 8Natural MP Regen9%
- 14HP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+5Bakarma PauldronsC 6 → S+ 59 to 6361 on average
- 3Status Effect Resist13% a try
- 6Block10%
- 11Natural HP Regen7%
- 18Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma BreastplateB 14 → S+ 55 to 5857 on average
- 4Front Defense10% a try
- 10Block7%
- 17Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1
Then bind it fully.
+10Bakarma GreavesD 4 → S+ 57 to 5957 on average
- 5Defense11% a try
- 9Back Defense8%
- 13Constitution6%
- 16Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+5Bakarma HelmC 10 → S+ 56 to 5957 on average
- 7Critical Hit Resist9% a try
- 12MP5%
- 15Natural HP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+10Rupture WarhammerC 10Soul Fuse it for one more line.
Spiritforged GuardC 6Its lines are fixed.
Divine Canyon GlovesC 9Its best rolls fall short.
Divine Canyon BootsC 7Its best rolls fall short.
Divine Canyon CloakD 0Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.