kiskInstall

AsmodiansLv 45 ClericIsraphelFailure

Vela

155,224 CP
AGear
  1. +12
    Enraged Kromede EarringsC 12 → S+ 56 to 66

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll MP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +13
    Enraged Kromede EarringsA 28 → S+ 56 to 66

    62 on average

    1. 1Reroll Block→ ideally Might, Attack, Move Speed or Critical Hit20% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Attack, Move Speed or Critical Hit15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Move Speed Critical Hit
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +12
    Enraged Kromede NecklaceA 24 → S+ 56 to 64

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Combat Speed, Precision or Accuracy17% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Combat Speed, Precision or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Precision Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +12
    Nuakum BreastplateB 15 → S+ 58 to 71

    63 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  5. +12
    Nuakum PauldronsD 2 → S+ 58 to 71

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Critical Damage Boost, Double Chance or Attack16% a try
    2. 2Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack13%
    3. 3Reroll Prayer of Concentration +1→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Immortal Veil +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +12
    Enraged Kromede RingB 12 → S+ 55 to 72

    64 on average

    1. 1Reroll Intelligence→ ideally Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Critical Hit→ ideally Might or Precision11%
    4. 4Reroll Judgment Thunder +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  7. +12
    Nuakum HelmD 0 → S+ 59 to 70

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +12
    Nuakum GlovesA 34 → S+ 59 to 73

    64 on average

    1. 1Reroll Heal Block +1→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Healing Enhancement +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Attack Perfect Chance
    Fine+9 to +15
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  9. +12
    Enraged Kromede RingA 29 → S+ 57 to 72

    63 on average

    1. 1Reroll Accuracy→ ideally Might or Precision14% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision11%
    3. 3Reroll Light of Regeneration +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  10. +12
    Nuakum BootsB 15 → S+ 57 to 72

    66 on average

    1. 1Reroll Back Defense→ ideally Move Speed or Perfect Chance10% a try
    2. 2Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance7%
    3. 3Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  11. +12
    Nuakum GreavesB 18 → S+ 61 to 71

    64 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Attack or Perfect Chance10% a try
    2. 2Reroll Willpower→ ideally Attack increase, Attack or Perfect Chance8%
    3. 3Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +11
    Nuakum CloakB 18 → S+ 57 to 60

    57 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase6% a try
    2. 2Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorS 42 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor, Compass of Vigor, Mirror of Vigor.