kiskInstall

AsmodiansLv 45 AssassinIsraphelIDF

non

143,944 CP
AGear
  1. +11
    Enraged Kromede EarringsD 1 → S+ 55 to 70

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision28% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Attack, Move Speed or Precision22%
    3. 3Reroll MP→ ideally Might, Attack, Move Speed or Precision19%
    4. 4Reroll Heightened Sixth Sense +1→ ideally Might, Attack, Move Speed or Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
    Fine+13
    Critical Hit

    Then bind it fully.

  2. +11
    Enraged Kromede NecklaceB 15 → S+ 57 to 68

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack or Precision26% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Attack or Precision20%
    3. 3Reroll HP→ ideally Might, Attack or Precision17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
    Fine+12
    Critical Hit

    Then bind it fully.

  3. +11
    Enraged Kromede EarringsC 10 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision23% a try
    2. 2Reroll Apply Poison +1→ ideally Might, Attack, Move Speed or Precision18%
    3. 3Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed or Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  4. +15
    Splendent Star Dragon Lord RingS 46 → S+ 57 to 71

    63 on average

    1. 1Reroll Block→ ideally Might or Precision23% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Might Precision
    Good+15
    Heart Gore +1 Savage Roar +1
    Fine+4 to +10
    Ambush +1 Storm Rampage +1 Shadowstrike +1 Accuracy Whirlwind Slice +1

    Then bind it fully.

  5. +11
    Nuakum PauldronsB 14 → S+ 57 to 68

    62 on average

    1. 1Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack15% a try
    2. 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  6. +11
    Nuakum BreastplateB 19 → S+ 61 to 69

    65 on average

    1. 1Reroll Back Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance11%
    3. 3Reroll Critical Hit→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1
    Fine+13
    Impact Hit +1

    Then bind it fully.

  7. +11
    Nuakum GreavesD 0 → S+ 61 to 68

    64 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  8. +11
    Enraged Kromede RingA 28 → S+ 57

    57 on average

    1. 1Reroll HP→ ideally Attack or Precision7% a try

    Reroll it until it lands one of these:

    Best+18
    Attack Precision

    Then bind it fully.

  9. +11
    Nuakum CloakD 0 → S+ 58 to 70

    63 on average

    1. 1Reroll Evasion→ ideally Attack increase or Double Chance14% a try
    2. 2Reroll Block→ ideally Attack increase or Double Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase or Double Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15 to +16
    Rear Smite +1 Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  10. +11
    Nuakum BootsC 12 → S+ 60 to 69

    65 on average

    1. 1Reroll MP→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll Status Effect Resist→ ideally Move Speed or Perfect Chance8%
    3. 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+13
    Exploit Weakness +1

    Then bind it fully.

  11. +11
    Nuakum HelmC 10 → S+ 57 to 64

    59 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack8%
    3. 3Reroll MP→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Attack
    Good+15
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  12. +11
    Nuakum GlovesA 27 → S+ 60 to 69

    64 on average

    1. 1Reroll Determination +1→ ideally Perfect Chance10% a try
    2. 2Reroll Accuracy→ ideally Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1
    Fine+10
    Impact Hit +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Magic.