Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 13 → S+ 57 to 6260 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 3Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Focused Eye +1
Then bind it fully.
+14Nuakum GuardA 26 → S+ 60 to 6261 on average
- 1Reroll Deadshot +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance21% a try
- 2Reroll Gale Arrow +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede EarringsA 24 → S+ 57 to 6260 on average
- 1Reroll Flight Power→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed20% a try
- 2Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Focused Eye +1
Then bind it fully.
+10Aulamus NecklaceB 15 → S+ 5656 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision23% a try
- 2Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision17%
- 3Reroll Vigilant Eye +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
Then bind it fully.
+10Aulamus RingA 26 → S+ 59 to 6562 on average
- 1Reroll MP→ ideally Might16% a try
- 2Reroll Natural MP Regen→ ideally Might12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Nuakum PauldronsS 42 → S+ 59 to 6563 on average
- 1Reroll HP→ ideally Critical Damage Boost or Attack13% a try
Reroll it until it lands one of these:
- Best+18
- Critical Damage Boost Attack
- Good+14
- Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BreastplateB 14 → S+ 58 to 6963 on average
- 1Reroll Block→ ideally Damage Boost or Perfect Chance18% a try
- 2Reroll MP→ ideally Damage Boost or Perfect Chance14%
- 3Reroll Status Effect Resist→ ideally Damage Boost or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus RingA 25 → S+ 57 to 6661 on average
- 1Reroll MP→ ideally Might or Precision12% a try
- 2Reroll Defense→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum HelmC 8 → S+ 59 to 6862 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Wind Vigor +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum GreavesB 14 → S+ 61 to 6663 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Melee Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum GlovesA 24 → S+ 61 to 6965 on average
- 1Reroll HP→ ideally Attack or Perfect Chance14% a try
- 2Reroll Defense increase→ ideally Attack or Perfect Chance10%
- 3Reroll Accuracy→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum BootsB 22 → S+ 60 to 6763 on average
- 1Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance9% a try
- 2Reroll Melee Fire +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum CloakB 14 → S+ 56 to 7661 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase8%
- 3Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16
- Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
Arcana crafts
+2Chalice of VigorA 29 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
+2Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+1Bell of VigorA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
+3Mirror of VigorS 40 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bind or enchant
+14Aulamus BowS 54 → S+ 57Bind it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.
Their gear as kisk last fetched it, at 2026-10-31 12:13 UTC. Their page looks them up again when it's opened in a browser.