kiskInstall

ElyosLv 45 AssassinKaisinel

Lurkys

101,394 CP
BGear
  1. +10
    Aulamus DaggerA 27 → S+ 57 to 59

    58 on average

    1. 1Reroll Accuracy→ ideally Might, Weapon Damage Boost, Damage Boost or Precision25% a try
    2. 2Reroll Savage Roar +1→ ideally Might, Weapon Damage Boost, Damage Boost or Precision19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Weapon Damage Boost Damage Boost Precision
    Good+13
    Attack

    Then bind it fully.

  2. +7
    Aulamus EarringsB 21 → S+ 56 to 64

    60 on average

    1. 1Reroll Defense→ ideally Might, Attack, Precision or Move Speed19% a try
    2. 2Reroll HP→ ideally Might, Attack, Precision or Move Speed15%
    3. 3Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  3. +6
    Vakron PauldronsD 1 → S+ 57 to 65

    61 on average

    1. 1Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance17% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
    3. 3Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance11%
    4. 4Reroll Determination +1→ ideally Attack, Critical Damage Boost or Double Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  4. +7
    Aulamus NecklaceB 12 → S+ 56 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision22% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision18%
    3. 3Reroll Determination +1→ ideally Combat Speed, Attack, Might or Precision14%
    4. 4Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  5. +7
    Bakarma BreastplateD 2 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +117% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +114%
    3. 3Reroll Heightened Sixth Sense +1→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +111%
    4. 4Reroll Accuracy→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Rear Smite +1 Assault Stance +1
    Good+13 to +14
    Perfect Chance Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Aulamus RingC 6 → S+ 59 to 65

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack14%
    3. 3Reroll Infiltrate +1→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  7. +7
    Vakron GlovesD 1 → S+ 59 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance14% a try
    2. 2Reroll Defense Break +1→ ideally Attack, Combat Speed or Perfect Chance11%
    3. 3Reroll Ambush Stance +1→ ideally Attack, Combat Speed or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Attack, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  8. +7
    Vakron BootsB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+13 to +15
    Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  9. +6
    Vakron CloakD 0 → S+ 57 to 67

    61 on average

    1. 1Reroll Dexterity→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Back Defense→ ideally Attack increase or Double Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase or Double Chance8%
    4. 4Reroll Natural MP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Rear Smite +1 Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  10. +7
    Vakron GreavesC 11 → S+ 59 to 63

    60 on average

    1. 1Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  11. +6
    Vakron HelmB 18 → S+ 59 to 64

    61 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Double Chance or Attack11% a try
    2. 2Reroll HP→ ideally Attack increase, Double Chance or Attack8%
    3. 3Reroll Incoming Heal→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Attack
    Good+13 to +15
    Rear Smite +1 Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorC 6 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  2. +2
    Parchment of VigorS 36 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  3. +2
    Chalice of MagicA 33 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  4. +1
    Compass of MagicA 25 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  5. Bell of VigorA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1

Can't reach S+