kiskInstall

ElyosLv 45 ChanterKaisinelLumina

Morphyne

128,256 CP
BGear
  1. +10
    Enraged Kromede EarringsA 27 → S+ 56 to 67

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed25% a try
    2. 2Reroll Defense→ ideally Might, Precision or Move Speed20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Move Speed
    Good+14 to +15
    Accuracy Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
    Fine+11
    Critical Hit

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 24 → S+ 56 to 64

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack or Move Speed25% a try
    2. 2Reroll Blessing of Life +1→ ideally Might, Attack or Move Speed20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceD 0 → S+ 59 to 68

    63 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision20% a try
    2. 2Reroll Block→ ideally Might, Combat Speed, Attack or Precision16%
    3. 3Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision12%
    4. 4Reroll Intelligence→ ideally Might, Combat Speed, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingA 22 → S+ 58 to 70

    65 on average

    1. 1Reroll HP→ ideally Might or Attack17% a try
    2. 2Reroll Defiance +1→ ideally Might or Attack13%
    3. 3Reroll Accuracy→ ideally Might or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+11 to +14
    Spinning Strike +1 Incandescent Blow +1

    Then bind it fully.

  5. +10
    Nuakum GreavesD 0 → S+ 55 to 69

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance15% a try
    2. 2Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance12%
    3. 3Reroll Crossguard +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    4. 4Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +16
    Attack Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Nuakum HelmB 17 → S+ 56 to 70

    62 on average

    1. 1Reroll Willpower→ ideally Attack increase or Attack14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Attack12%
    3. 3Reroll Critical Hit→ ideally Attack increase or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+10 to +13
    Wind's Promise +1 Incoming Heal

    Then bind it fully.

  7. +10
    Enraged Kromede RingC 8 → S+ 55 to 63

    59 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack14% a try
    2. 2Reroll Heat Wave Blow +1→ ideally Might, Precision or Attack9%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1

    Then bind it fully.

  8. +10
    Nuakum PauldronsD 3 → S+ 61 to 69

    65 on average

    1. 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack15% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost or Attack12%
    3. 3Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost or Attack9%
    4. 4Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Nuakum GlovesB 16 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack13% a try
    2. 2Reroll HP→ ideally Combat Speed, Perfect Chance or Attack9%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +10
    Nuakum BreastplateC 7 → S+ 61 to 69

    65 on average

    1. 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Nuakum BootsB 17 → S+ 62 to 68

    65 on average

    1. 1Reroll MP→ ideally Perfect Chance or Attack12% a try
    2. 2Reroll Natural HP Regen→ ideally Perfect Chance or Attack9%
    3. 3Reroll Regeneration→ ideally Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +10
    Nuakum CloakA 31 → S+ 57 to 69

    61 on average

    1. 1Reroll Accuracy→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. Mirror of VigorC 12 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  3. Parchment of VigorB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  4. Bell of VigorA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+