Rerolls
How we plan
+10Up nextNuakum GuardD 0 → S+ 60 to 6361 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might, Multi-hit Chance or Precision34% a try
- 2Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might, Multi-hit Chance or Precision28%
- 3Reroll Rushing Smash +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might, Multi-hit Chance or Precision22%
- 4Reroll Dark Crush +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Might Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede EarringsA 27 → S+ 56 to 6760 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed25% a try
- 2Reroll Defense→ ideally Might, Precision or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Move Speed
- Good+14 to +15
- Accuracy Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsA 24 → S+ 56 to 6459 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Move Speed25% a try
- 2Reroll Blessing of Life +1→ ideally Might, Attack or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede NecklaceD 0 → S+ 59 to 6863 on average
- 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision20% a try
- 2Reroll Block→ ideally Might, Combat Speed, Attack or Precision16%
- 3Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision12%
- 4Reroll Intelligence→ ideally Might, Combat Speed, Attack or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede RingA 22 → S+ 58 to 7065 on average
- 1Reroll HP→ ideally Might or Attack17% a try
- 2Reroll Defiance +1→ ideally Might or Attack13%
- 3Reroll Accuracy→ ideally Might or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+11 to +14
- Spinning Strike +1 Incandescent Blow +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 55 to 6961 on average
- 1Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance15% a try
- 2Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance12%
- 3Reroll Crossguard +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 4Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum HelmB 17 → S+ 56 to 7062 on average
- 1Reroll Willpower→ ideally Attack increase or Attack14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Attack12%
- 3Reroll Critical Hit→ ideally Attack increase or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+10 to +13
- Wind's Promise +1 Incoming Heal
Then bind it fully.
+10Enraged Kromede RingC 8 → S+ 55 to 6359 on average
- 1Reroll MP→ ideally Might, Precision or Attack14% a try
- 2Reroll Heat Wave Blow +1→ ideally Might, Precision or Attack9%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1
Then bind it fully.
+10Nuakum PauldronsD 3 → S+ 61 to 6965 on average
- 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack15% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost or Attack12%
- 3Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost or Attack9%
- 4Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesB 16 → S+ 61 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack13% a try
- 2Reroll HP→ ideally Combat Speed, Perfect Chance or Attack9%
- 3Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BreastplateC 7 → S+ 61 to 6965 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsB 17 → S+ 62 to 6865 on average
- 1Reroll MP→ ideally Perfect Chance or Attack12% a try
- 2Reroll Natural HP Regen→ ideally Perfect Chance or Attack9%
- 3Reroll Regeneration→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum CloakA 31 → S+ 57 to 6961 on average
- 1Reroll Accuracy→ ideally Double Chance or Attack increase8% a try
- 2Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
Compass of MagicC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Mirror of VigorC 12 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Parchment of VigorB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of VigorA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+2Chalice of VigorS 42 → S+ 63Enchant it fully
Can't reach S+
+10Enraged Kromede RodB 14Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.