kiskInstall

ElyosLv 45 RangerKaisinelUnity

MrLfirst

153,722 CP
AGear
  1. +14
    Enraged Kromede EarringsB 14 → S+ 57 to 65

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Accuracy26% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit or Accuracy21%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +15
    Splendent White Dragon Lord BowS 42 → S+ 61

    61 on average

    1. 1Reroll Accuracy→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance20% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Precision Combat Speed Damage Boost Multi-hit Chance

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsS 45 → S+ 56 to 66

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Critical Hit or Move Speed19% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+8 to +12
    Hunter's Soul +1 Concentrated Fire +1

    Then bind it fully.

  4. +13
    Enraged Kromede NecklaceS 47 → S+ 58 to 64

    62 on average

    1. 1Reroll Flight Power→ ideally Critical Hit, Combat Speed or Precision17% a try

    Reroll it until it lands one of these:

    Best+16
    Critical Hit Combat Speed Precision
    Good+13
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Hunter's Soul +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsC 12 → S+ 55 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost or Attack18% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack14%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateA 32 → S+ 58 to 67

    62 on average

    1. 1Reroll HP→ ideally Attack or Perfect Chance16% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack or Perfect Chance12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1
    Fine+12
    Accuracy

    Then bind it fully.

  7. +10
    Enraged Kromede RingB 18 → S+ 56 to 71

    63 on average

    1. 1Reroll Suppressing Arrow +1→ ideally Might, Precision or Attack17% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack14%
    3. 3Reroll Accuracy→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  8. +10
    Enraged Kromede RingA 26 → S+ 56 to 71

    63 on average

    1. 1Reroll HP→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Arrow Scattershot +1→ ideally Might, Precision or Attack13%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  9. +9
    Nuakum GlovesA 33 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Endurance Penetration→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum GreavesD 0 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Unyielding Resolve +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +11
    Nuakum CloakC 6 → S+ 56 to 76

    60 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase15% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Double Chance or Attack increase11%
    3. 3Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase8%
    4. 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  12. +11
    Nuakum HelmB 14 → S+ 59 to 68

    62 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  13. +10
    Nuakum BootsS 37 → S+ 61 to 67

    64 on average

    1. 1Reroll Vigilant Eye +1→ ideally Attack or Perfect Chance9% a try
    2. 2Reroll Accuracy→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorD 4 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. +2
    Mirror of VigorA 23 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. +1
    Parchment of VigorA 26 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. +1
    Compass of VigorA 31 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  5. +2
    Bell of MagicS 35 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Can't reach S+