kiskInstall

ElyosLv 45 ClericKaisinelNobodyCares

Musa

150,053 CP
AGear
  1. +11
    Splendent White Dragon Lord NecklaceC 12 → S+ 55 to 79

    69 on average

    1. 1Reroll MP→ ideally Might, Precision, Combat Speed, Attack or Critical Hit33% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Combat Speed, Attack or Critical Hit27%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision, Combat Speed, Attack or Critical Hit21%
    4. 4Reroll Defense→ ideally Might, Precision, Combat Speed, Attack or Critical Hit16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Combat Speed Attack Critical Hit
    Fine+8 to +12
    Empyrean Lord's Grace +1 Earth's Grace +1 Healing Enhancement +1 Immortal Veil +1

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsC 10 → S+ 57 to 60

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy

    Then bind it fully.

  3. +11
    Enraged Kromede RingB 14 → S+ 55 to 72

    64 on average

    1. 1Reroll Chain of Torment +1→ ideally Precision22% a try
    2. 2Reroll Flight Power→ ideally Precision19%
    3. 3Reroll Natural HP Regen→ ideally Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Precision
    Good+16
    Attack
    Fine+10 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1

    Then bind it fully.

  4. +11
    Enraged Kromede EarringsA 22 → S+ 57 to 66

    63 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Might, Move Speed, Critical Hit or Accuracy20% a try
    2. 2Reroll HP→ ideally Might, Move Speed, Critical Hit or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +11
    Nuakum BreastplateB 14 → S+ 58 to 71

    63 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Nuakum PauldronsD 2 → S+ 58 to 71

    63 on average

    1. 1Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  7. +11
    Enraged Kromede RingA 30 → S+ 55 to 69

    61 on average

    1. 1Reroll Flight Power→ ideally Might or Precision13% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  8. +11
    Nuakum GlovesB 15 → S+ 58 to 73

    64 on average

    1. 1Reroll Defense→ ideally Combat Speed13% a try
    2. 2Reroll Front Defense→ ideally Combat Speed10%
    3. 3Reroll Warm Benediction +1→ ideally Combat Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  9. +11
    Nuakum BootsB 14 → S+ 57 to 72

    65 on average

    1. 1Reroll Endurance Penetration→ ideally Move Speed, Perfect Chance or Attack11% a try
    2. 2Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack8%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Earth's Grace +1 Defense increase

    Then bind it fully.

  10. +15
    Nuakum HelmC 8 → S+ 59 to 70

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +11
    Nuakum GreavesA 29 → S+ 61 to 67

    63 on average

    1. 1Reroll HP→ ideally Attack increase, Attack or Perfect Chance8% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  12. +11
    Nuakum CloakA 25 → S+ 67 to 74

    68 on average

    1. 1Reroll MP→ ideally Double Chance or Attack increase4% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +3
    Bell of VigorS 42 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Vigor.