Rerolls
How we plan
+15Up nextAulamus DaggerA 27 → S+ 57 to 5958 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Damage Boost or Precision26% a try
- 2Reroll Back Attack→ ideally Might, Combat Speed, Damage Boost or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsB 14 → S+ 55 to 6761 on average
- 1Reroll Flight Power→ ideally Might, Attack, Move Speed or Precision25% a try
- 2Reroll Evasion→ ideally Might, Attack, Move Speed or Precision21%
- 3Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron GuardA 25 → S+ 57 to 5958 on average
- 1Reroll Front Attack→ ideally Damage Boost, Combat Speed, Weapon Damage Boost, Precision or Attack24% a try
- 2Reroll Accuracy→ ideally Damage Boost, Combat Speed, Weapon Damage Boost, Precision or Attack18%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Damage Boost Combat Speed Weapon Damage Boost Precision Attack
Then bind it fully.
+10Enraged Kromede RingB 20 → S+ 57 to 6460 on average
- 1Reroll Critical Hit Resist→ ideally Attack or Precision17% a try
- 2Reroll Block→ ideally Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Enraged Kromede EarringsA 31 → S+ 58 to 6762 on average
- 1Reroll HP→ ideally Might, Attack or Move Speed22% a try
- 2Reroll Ambush Stance +1→ ideally Might, Attack or Move Speed17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Enraged Kromede NecklaceS 40 → S+ 60 to 6461 on average
- 1Reroll MP→ ideally Might or Precision14% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Enraged Kromede RingB 18 → S+ 59 to 7065 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision17% a try
- 2Reroll HP→ ideally Might, Attack or Precision12%
- 3Reroll Accuracy→ ideally Might, Attack or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Nuakum BreastplateB 17 → S+ 57 to 6963 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Rear Smite +1 Exploit Weakness +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsB 17 → S+ 57 to 6863 on average
- 1Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack14% a try
- 2Reroll Status Effect Resist→ ideally Critical Damage Boost, Double Chance or Attack11%
- 3Reroll Critical Hit→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Impact Hit +1
Then bind it fully.
+10Nuakum BootsD 1 → S+ 60 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll MP→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Determination +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Nuakum GlovesA 26 → S+ 57 to 6159 on average
- 1Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance10% a try
- 2Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Rear Smite +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7063 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance11%
- 3Reroll HP→ ideally Attack increase or Double Chance8%
- 4Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 61 to 6964 on average
- 1Reroll Constitution→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Defense→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Nuakum GreavesA 28 → S+ 61 to 6663 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Impact Hit +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Rear Smite +1
Then bind it fully.
Bind or enchant
Bell of MagicA 28 → S+ 63Enchant it fully
Mirror of MagicS 36 → S+ 80Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Magic, Parchment of Vigor, Compass of Magic.