Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 15 → S+ 55 to 7161 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Move Speed30% a try
- 2Reroll MP→ ideally Might, Attack or Move Speed24%
- 3Reroll Natural HP Regen→ ideally Might, Attack or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Accuracy Identify Weakness +1
Then bind it fully.
+15Splendent White Dragon Lord GuardA 25 → S+ 59 to 6260 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision25% a try
- 2Reroll Keen Strike +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceA 26 → S+ 56 to 6660 on average
- 1Reroll Natural HP Regen→ ideally Attack, Combat Speed or Precision23% a try
- 2Reroll HP→ ideally Attack, Combat Speed or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Precision
- Good+13 to +14
- Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+11
- Accuracy
Then bind it fully.
+15Splendent White Dragon Lord RingA 29 → S+ 58 to 8469 on average
- 1Reroll MP→ ideally Might, Precision or Attack26% a try
- 2Reroll Defiance +1→ ideally Might, Precision or Attack20%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack16%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Overhead Slam +1
- Fine+8 to +11
- Crushing Wave +1 Accuracy Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsB 20 → S+ 55 to 6762 on average
- 1Reroll Evasion→ ideally Might, Attack, Move Speed or Precision18% a try
- 2Reroll Blood Absorption +1→ ideally Might, Attack, Move Speed or Precision14%
- 3Reroll Critical Hit→ ideally Might, Attack, Move Speed or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Experienced Counterstrike +1 Impact Hit +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+10Nuakum PauldronsD 3 → S+ 56 to 6963 on average
- 1Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack15%
- 3Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack12%
- 4Reroll Accuracy→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum BreastplateB 13 → S+ 55 to 6862 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+15Nuakum GlovesB 19 → S+ 57 to 7164 on average
- 1Reroll Constitution→ ideally Perfect Chance or Attack14% a try
- 2Reroll Critical Damage Defense→ ideally Perfect Chance or Attack12%
- 3Reroll Block→ ideally Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+11 to +12
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 58 to 7164 on average
- 1Reroll Willpower→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance9%
- 4Reroll Status Effect Resist→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 58 to 7164 on average
- 1Reroll Flight Power→ ideally Might or Precision13% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision10%
- 3Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Overhead Slam +1
- Fine+11 to +14
- Ruinous Blow +1 Rending Blow +1 Crushing Wave +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 60 to 6963 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Willpower→ ideally Attack increase or Perfect Chance11%
- 3Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance8%
- 4Reroll Natural HP Regen→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Nuakum HelmB 16 → S+ 59 to 6862 on average
- 1Reroll HP→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Incoming Heal→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+10Nuakum CloakB 14 → S+ 66 to 7367 on average
- 1Reroll Critical Hit→ ideally Double Chance or Attack increase8% a try
- 2Reroll Defense→ ideally Double Chance or Attack increase5%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+15
- Attack
Then bind it fully.
Arcana crafts
+2Bell of MagicC 6 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
+4Compass of MagicA 35 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Greatsword, Chalice of Vigor, Parchment of Vigor, Mirror of Magic.