Rerolls
How we plan
+10Up nextEnraged Kromede EarringsD 3 → S+ 57 to 6662 on average
- 1Critical Hit Resist28% a try
- 2Unyielding Resolve +123%
- 8HP19%
- 17Vigilant Eye +114%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Enraged Kromede RingB 17 → S+ 55 to 7163 on average
- 3MP19% a try
- 11Natural MP Regen14%
- 27Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+15Nuakum GuardS 47 → S+ 61 to 6362 on average
- 4Marking Shot +120% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Damage Boost Might Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceA 24 → S+ 55 to 5958 on average
- 5Intelligence19% a try
- 13Defense15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Enraged Kromede EarringsA 32 → S+ 56 to 6159 on average
- 6HP20% a try
- 28Concentrated Fire +115%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingB 16 → S+ 55 to 7062 on average
- 7Suppressing Arrow +117% a try
- 12Natural HP Regen14%
- 24Arrow Scattershot +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Nuakum PauldronsC 11 → S+ 55 to 6560 on average
- 9HP17% a try
- 14Vigilant Eye +113%
- 19Rooting Eye +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum BootsC 6 → S+ 60 to 6964 on average
- 10Wind Vigor +116% a try
- 16Melee Fire +113%
- 26Hunter's Soul +110%
- 32Defense increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum BreastplateA 24 → S+ 58 to 6562 on average
- 15Wind Vigor +113% a try
- 25Status Effect Resist10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum CloakB 17 → S+ 56 to 7560 on average
- 18Dexterity13% a try
- 23Front Defense9%
- 31Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6
- Critical Hit
Then bind it fully.
+10Nuakum GreavesB 17 → S+ 61 to 6964 on average
- 20Constitution9% a try
- 29Back Defense7%
- 33Unyielding Resolve +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum HelmA 25 → S+ 58 to 6662 on average
- 21Status Effect Resist9% a try
- 30Rooting Eye +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+15Nuakum GlovesS 43 → S+ 56 to 6057 on average
- 22Dexterity10% a try
Reroll it until it lands one of these:
- Best+18
- Perfect Chance
- Good+13 to +15
- Focused Eye +1 Hunter's Resolve +1 Critical Hit
Then bind it fully.
Can't reach S+
+15Enraged Kromede LongbowA 32Soul Fuse it for one more line.
+15Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Magic, Bell of Magic, Mirror of Magic.