Rerolls
How we plan
+10Up nextAulamus GreatswordS 38 → S+ 57 to 6059 on average
- 1Reroll Front Attack→ ideally Damage Boost, Precision or Multi-hit Chance21% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Damage Boost Precision Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsC 10 → S+ 55 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Block→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Vakron PauldronsC 10 → S+ 58 to 6662 on average
- 1Reroll Block→ ideally Double Chance or Critical Damage Boost13% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Critical Damage Boost11%
- 3Reroll Survival Stance +1→ ideally Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 60 to 6663 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack14% a try
- 2Reroll Evasion→ ideally Might, Precision or Attack10%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Rending Blow +1
Then bind it fully.
+10Gartua BootsD 0 → S+ 58 to 6762 on average
- 1Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Bakarma GlovesD 1 → S+ 57 to 6359 on average
- 1Reroll Defense→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +115% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +112%
- 3Reroll MP→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +19%
- 4Reroll Critical Hit→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Perfect Chance Experienced Counterstrike +1
- Good+12 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+15Vakron BreastplateA 31 → S+ 58 to 6561 on average
- 1Reroll Critical Hit→ ideally Damage Boost or Perfect Chance11% a try
- 2Reroll Accuracy→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Berk RingA 25 → S+ 55 to 6560 on average
- 1Reroll Flight Power→ ideally Might or Precision13% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision10%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 64 to 6965 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll HP→ ideally Double Chance or Attack increase8%
- 3Reroll Destructive Impulse +1→ ideally Double Chance or Attack increase5%
- 4Reroll Dexterity→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
Parchment of VigorD 0 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Mirror of VigorC 11 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Compass of MagicD 3 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+1Unyielding GreavesC 8Its best rolls fall short.
+1Unyielding HelmD 0Its best rolls fall short.
+1Unyielding NecklaceB 18Its best rolls fall short.
+7Pilgrim EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+7Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 06:44 UTC. Their page looks them up again when it's opened in a browser.