kiskInstall

ElyosLv 45 ChanterKochiMysticМuffin

Firi

165,459 CP
AGear
  1. +12
    Enraged Kromede EarringsA 26 → S+ 56 to 67

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed24% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision or Move Speed19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Move Speed
    Good+14 to +15
    Accuracy Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
    Fine+11
    Critical Hit

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsS 36 → S+ 56 to 66

    60 on average

    1. 1Reroll Raging Spell +1→ ideally Might, Attack or Move Speed26% a try
    2. 2Reroll Earth's Promise +1→ ideally Might, Attack or Move Speed22%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
    Fine+11
    Critical Hit

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceS 40 → S+ 55 to 59

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack or Precision14% a try

    Reroll it until it lands one of these:

    Best+17
    Might Attack Precision
    Good+13 to +14
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  4. +11
    Enraged Kromede RingB 15 → S+ 58 to 70

    65 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack17% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  5. +11
    Enraged Kromede RingD 4 → S+ 58 to 70

    65 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Tremor Crush +1→ ideally Might, Precision or Attack13%
    3. 3Reroll Flight Power→ ideally Might, Precision or Attack11%
    4. 4Reroll Gust Rampage +1→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  6. +11
    Nuakum PauldronsD 0 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost or Attack15% a try
    2. 2Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack12%
    3. 3Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack9%
    4. 4Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateD 0 → S+ 61 to 69

    65 on average

    1. 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Crossguard +1→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +12
    Nuakum GreavesC 11 → S+ 55 to 69

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +15
    Nuakum BootsB 15 → S+ 60 to 67

    63 on average

    1. 1Reroll Block→ ideally Move Speed or Perfect Chance12% a try
    2. 2Reroll Blessing of Life +1→ ideally Move Speed or Perfect Chance9%
    3. 3Reroll Accuracy→ ideally Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  10. +11
    Nuakum HelmD 0 → S+ 60 to 70

    63 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Raging Spell +1→ ideally Double Chance, Attack increase or Attack7%
    4. 4Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  11. +11
    Nuakum GlovesA 26 → S+ 61 to 69

    65 on average

    1. 1Reroll Constitution→ ideally Combat Speed or Perfect Chance8% a try
    2. 2Reroll HP→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +12
    Nuakum CloakB 15 → S+ 57 to 70

    62 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    3. 3Reroll Blessing of Life +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +14
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +1
    Compass of MagicB 22 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. +3
    Parchment of VigorS 42 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  3. +1
    Bell of MagicA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+

Already S+: Splendent White Dragon Lord Staff.