Rerolls
How we plan
+7Up nextAulamus EarringsB 20 → S+ 57 to 5958 on average
- 1Reroll Block→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed22% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+10Aulamus RingD 1 → S+ 56 to 6661 on average
- 1Reroll MP→ ideally Might or Precision25% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision20%
- 3Reroll HP→ ideally Might or Precision16%
- 4Reroll Accuracy→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+7Aulamus RingC 8 → S+ 60 to 6662 on average
- 1Reroll MP→ ideally Might21% a try
- 2Reroll Defense→ ideally Might16%
- 3Reroll Natural HP Regen→ ideally Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+7Aulamus EarringsA 24 → S+ 57 to 5858 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit or Move Speed18% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
Then bind it fully.
+10Vakron BreastplateD 1 → S+ 56 to 6459 on average
- 1Reroll Double Resist→ ideally Attack, Damage Boost or Perfect Chance19% a try
- 2Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance15%
- 3Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance12%
- 4Reroll Grace of Enhancement +1→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GlovesC 9 → S+ 55 to 6358 on average
- 1Reroll Front Defense→ ideally Attack, Combat Speed or Perfect Chance15% a try
- 2Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance11%
- 3Reroll Absorb Essence +1→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron PauldronsC 11 → S+ 57 to 6459 on average
- 1Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Cold Snap +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron BootsD 0 → S+ 62 to 6764 on average
- 1Reroll Evasion→ ideally Attack, Move Speed or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance11%
- 3Reroll Critical Hit Resist→ ideally Attack, Move Speed or Perfect Chance8%
- 4Reroll Block→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron GreavesD 4 → S+ 56 to 6758 on average
- 1Reroll Dexterity→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance16% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13%
- 3Reroll Block→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
- 4Reroll Accuracy→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron CloakD 4 → S+ 62 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmD 3 → S+ 61 to 6662 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack6%
- 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Liberator NecklaceD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-31 11:18 UTC. Their page looks them up again when it's opened in a browser.