Rerolls
How we plan
+15Up nextSplendent Dark Dragon Lord GuardA 28 → S+ 59 to 6261 on average
- 1Reroll Back Attack→ ideally Might, Damage Boost, Precision or Multi-hit Chance29% a try
- 2Reroll Front Attack→ ideally Might, Damage Boost, Precision or Multi-hit Chance23%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Damage Boost Precision Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+15Enraged Kromede EarringsA 26 → S+ 55 to 6359 on average
- 1Reroll MP→ ideally Might, Precision or Attack26% a try
- 2Reroll HP→ ideally Might, Precision or Attack21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+15Splendent Dark Dragon Lord EarringsS 40 → S+ 56 to 6058 on average
- 1Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed21% a try
Reroll it until it lands one of these:
- Best+16 to +18
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Accuracy Inspiring Spell +1
Then bind it fully.
+15Enraged Kromede NecklaceC 9 → S+ 55 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack or Precision18% a try
- 2Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision14%
- 3Reroll HP→ ideally Might, Combat Speed, Attack or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
- Good+14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+15Enraged Kromede RingB 15 → S+ 58 to 7065 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack17% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+11Nuakum GreavesD 1 → S+ 55 to 6961 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance16% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance13%
- 3Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+13Enraged Kromede RingA 31 → S+ 58 to 7063 on average
- 1Reroll MP→ ideally Might or Precision12% a try
- 2Reroll Heat Wave Blow +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Onslaught +1 Recuperation +1
- Fine+11 to +14
- Spinning Strike +1 Incandescent Blow +1
Then bind it fully.
+11Nuakum GlovesB 15 → S+ 61 to 6966 on average
- 1Reroll Willpower→ ideally Combat Speed or Attack13% a try
- 2Reroll HP→ ideally Combat Speed or Attack10%
- 3Reroll Raging Spell +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Nuakum BreastplateB 20 → S+ 56 to 6963 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Attack or Perfect Chance11%
- 3Reroll Critical Hit→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+11Nuakum BootsC 6 → S+ 60 to 6864 on average
- 1Reroll HP→ ideally Move Speed or Perfect Chance14% a try
- 2Reroll Protection Circle +1→ ideally Move Speed or Perfect Chance11%
- 3Reroll Earth's Promise +1→ ideally Move Speed or Perfect Chance9%
- 4Reroll Inspiring Spell +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Nuakum HelmD 1 → S+ 60 to 7063 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Earth's Promise +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Nuakum PauldronsB 15 → S+ 57 to 6359 on average
- 1Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost or Attack12% a try
- 2Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost or Attack9%
- 3Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+11Nuakum CloakD 0 → S+ 57 to 7063 on average
- 1Reroll HP→ ideally Double Chance or Attack increase12% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase10%
- 3Reroll Crossguard +1→ ideally Double Chance or Attack increase7%
- 4Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Bind or enchant
+2Bell of MagicS 48 → S+ 68Enchant it fully
Can't reach S+
+15Enraged Kromede RodA 29Soul Fuse it for one more line.
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Magic, Mirror of Magic.