kiskInstall

AsmodiansLv 45 ClericLudraExterius

Amaryllis

131,631 CP
BGear
  1. +12
    Enraged Kromede EarringsB 13 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy26% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy19%
    3. 3Reroll Block→ ideally Might, Precision, Attack, Move Speed or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +11
    Enraged Kromede RingC 9 → S+ 55 to 72

    64 on average

    1. 1Reroll MP→ ideally Precision24% a try
    2. 2Reroll Block→ ideally Precision19%
    3. 3Reroll Natural HP Regen→ ideally Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Precision
    Good+16
    Attack
    Fine+10 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceD 1 → S+ 59 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy27% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy22%
    3. 3Reroll Block→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
    4. 4Reroll Radiant Benediction +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  4. +15
    Enraged Kromede EarringsB 13 → S+ 56 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy23% a try
    2. 2Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll Defense→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +12
    Enraged Kromede RingB 14 → S+ 55 to 72

    63 on average

    1. 1Reroll Evasion→ ideally Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision13%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +12
    Nuakum GlovesD 5 → S+ 56 to 73

    63 on average

    1. 1Reroll Multi-hit Resist→ ideally Combat Speed or Attack16% a try
    2. 2Reroll Willpower→ ideally Combat Speed or Attack13%
    3. 3Reroll Radiant Benediction +1→ ideally Combat Speed or Attack10%
    4. 4Reroll Accuracy→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Nuakum BreastplateC 12 → S+ 58 to 69

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Healing Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +12
    Nuakum PauldronsB 13 → S+ 58 to 71

    64 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost or Double Chance13% a try
    2. 2Reroll Critical Damage Defense→ ideally Critical Damage Boost or Double Chance10%
    3. 3Reroll Warm Benediction +1→ ideally Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  9. +14
    Nuakum BootsA 29 → S+ 58 to 66

    62 on average

    1. 1Reroll Dexterity→ ideally Perfect Chance or Attack10% a try
    2. 2Reroll Natural HP Regen→ ideally Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Perfect Chance Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +15
    Nuakum HelmB 13 → S+ 59 to 69

    62 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll MP→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  11. +12
    Nuakum GreavesB 17 → S+ 60 to 67

    63 on average

    1. 1Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  12. +11
    Nuakum CloakB 14 → S+ 67 to 74

    68 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Constitution→ ideally Double Chance or Attack increase5%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Bind or enchant

Can't reach S+