Rerolls
How we plan
+5Up nextBerk RingB 14 → S+ 56 to 6559 on average
- 1Critical Hit Resist21% a try
- 3Defense16%
- 6HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Attack
- Fine+14
- Flame Arrow +1
Then bind it fully.
+6Berk EarringsB 15 → S+ 56 to 5756 on average
- 2Critical Hit Resist20% a try
- 7Revitalization Contract +115%
- 21Grace of Enhancement +110%
- 27Vitality Evaporation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy Critical Hit
Then bind it fully.
+10Vakron GlovesB 13 → S+ 55 to 6559 on average
- 4Back Defense15% a try
- 9Block11%
- 15Natural MP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Accuracy
Then bind it fully.
+10Vakron BootsD 1 → S+ 62 to 6764 on average
- 5Perfect Resist14% a try
- 10HP11%
- 16Absorb Essence +17%
- 24Grace of Enhancement +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Bakarma BreastplateB 15 → S+ 56 to 6058 on average
- 8Critical Damage Defense13% a try
- 14Back Defense9%
- 22MP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron CloakC 11 → S+ 62 to 6562 on average
- 11Critical Hit Resist8% a try
- 19MP5%
- 28Weapon Damage Tolerance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+7Kashapa PauldronsC 10 → S+ 56 to 5857 on average
- 12Willpower11% a try
- 18Critical Hit Resist7%
- 25Vitality Evaporation +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Robe of Flame +1 Double Chance Critical Damage Boost
- Good+13
- Critical Hit
Then bind it fully.
+10Bakarma GreavesB 19 → S+ 60 to 6160 on average
- 13Dexterity9% a try
- 20Defense6%
- 29Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Perfect Chance
Then bind it fully.
+10Bakarma HelmC 11 → S+ 58 to 6258 on average
- 17Back Defense7% a try
- 23MP5%
- 26Grace of Resistance +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Robe of Flame +1
- Fine+11
- Incoming Heal
Then bind it fully.
Arcana crafts
+2Chalice of MagicB 18 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+3Parchment of MagicA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+1Mirror of MagicB 16 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Compass of MagicD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of MagicC 8 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Can't reach S+
+10Rupture TomeA 25Soul Fuse it for one more line.
+10Bakarma GuardC 12Soul Fuse it for one more line.
+10Berk NecklaceB 13Soul Fuse it for one more line.
Liberator EarringsD 4Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+1Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.