Rerolls
How we plan
+10Up nextAulamus EarringsB 19 → S+ 60 to 6662 on average
- 1Reroll Natural HP Regen→ ideally Precision or Move Speed20% a try
- 2Reroll Defense→ ideally Precision or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Precision Move Speed
- Good+12 to +14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision22% a try
- 2Reroll Block→ ideally Combat Speed, Attack, Might or Precision18%
- 3Reroll Intelligence→ ideally Combat Speed, Attack, Might or Precision14%
- 4Reroll Defense→ ideally Combat Speed, Attack, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Berk EarringsB 14 → S+ 56 to 6058 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack or Precision21% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack or Precision16%
- 3Reroll HP→ ideally Might, Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Assault Stance +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateD 4 → S+ 57 to 6159 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +117% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +114%
- 3Reroll Accuracy→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +111%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Berk RingC 11 → S+ 59 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision19% a try
- 2Reroll HP→ ideally Might or Precision14%
- 3Reroll Accuracy→ ideally Might or Precision11%
- 4Reroll Storm Rampage +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Vakron BootsC 9 → S+ 56 to 5957 on average
- 1Reroll MP→ ideally Move Speed, Attack or Perfect Chance13% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Bakarma PauldronsA 25 → S+ 59 to 6160 on average
- 1Reroll Regeneration→ ideally Double Chance, Critical Damage Boost, Rear Smite +1, Exploit Weakness +1 or Impact Hit +110% a try
- 2Reroll Defense→ ideally Double Chance, Critical Damage Boost, Rear Smite +1, Exploit Weakness +1 or Impact Hit +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Double Chance Critical Damage Boost Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Berk RingA 24 → S+ 59 to 6562 on average
- 1Reroll Shadow Fall +1→ ideally Might or Precision14% a try
- 2Reroll Whirlwind Slice +1→ ideally Might or Precision11%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Quick Slice +1 Insignia Explosion +1 Savage Roar +1
Then bind it fully.
+10Bakarma GlovesC 10 → S+ 58 to 6160 on average
- 1Reroll Constitution→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +114% a try
- 2Reroll Back Defense→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +111%
- 3Reroll Apply Poison +1→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +19%
- 4Reroll Impact Hit +1→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Rear Smite +1 Assault Stance +1
- Good+14
- Perfect Chance Exploit Weakness +1
Then bind it fully.
+10Bakarma CloakA 26 → S+ 57 to 6058 on average
- 1Reroll Defense→ ideally Double Chance, Rear Smite +1 or Assault Stance +19% a try
- 2Reroll Apply Poison +1→ ideally Double Chance, Rear Smite +1 or Assault Stance +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Rear Smite +1 Assault Stance +1
- Good+14
- Attack
Then bind it fully.
+11Bakarma HelmD 3 → S+ 58 to 6159 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +113% a try
- 2Reroll Heightened Sixth Sense +1→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +110%
- 3Reroll Accuracy→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +18%
- 4Reroll Incoming Heal→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack increase Double Chance Rear Smite +1 Attack Assault Stance +1
- Good+13
- Exploit Weakness +1
Then bind it fully.
+10Bakarma GreavesB 14 → S+ 56 to 5857 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack11% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack8%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Assault Stance +1 Perfect Chance Attack
Then bind it fully.
Arcana crafts
Parchment of MagicD 0 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Chalice of VigorC 11 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
+2Mirror of VigorA 29 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Can't reach S+
+12Rupture KnifeD 0Soul Fuse it for one more line.
+10Bakarma GuardD 0Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-29 16:02 UTC. Their page looks them up again when it's opened in a browser.