CGear
Rerolls
How we plan
+10Up nextAulamus NecklaceB 17 → S+ 57 to 5957 on average
- 1MP22% a try
- 6Natural MP Regen16%
- 26Healing Enhancement +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingD 2 → S+ 55 to 6761 on average
- 2Critical Hit Resist19% a try
- 7Defense15%
- 12HP11%
- 22Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6760 on average
- 3Evasion17% a try
- 10Natural MP Regen12%
- 17HP9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6760 on average
- 4Evasion17% a try
- 8Critical Damage Defense14%
- 14Natural MP Regen10%
- 21Radiant Benediction +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 55 to 6760 on average
- 5Natural MP Regen17% a try
- 9Natural HP Regen13%
- 15Heal Block +110%
- 20Prayer of Concentration +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron CloakD 2 → S+ 65 to 7066 on average
- 11MP11% a try
- 18HP8%
- 24Survival Willpower +15%
- 28Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron HelmC 11 → S+ 56 to 6458 on average
- 13Back Defense11% a try
- 19Block8%
- 25Natural HP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Spectral BootsB 15 → S+ 58 to 6059 on average
- 16Front Defense9% a try
- 23Natural HP Regen6%
- 27Healing Enhancement +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Empyrean Lord's Grace +1 Earth's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
Arcana crafts
Chalice of VigorC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of VigorA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of VigorA 25 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Unyielding GreavesD 1Its best rolls fall short.
+7Unyielding GlovesB 15Its best rolls fall short.
+4Liberator EarringsD 3Its lines are fixed.
+4Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.