Rerolls
How we plan
+15Up nextNuakum GuardA 28 → S+ 60 to 6361 on average
- 1Reroll Judgment Thunder +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might23% a try
- 2Reroll Bolt +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Damage Boost Multi-hit Chance Might
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsB 13 → S+ 55 to 6661 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit24% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit19%
- 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingC 9 → S+ 55 to 7264 on average
- 1Reroll Evasion→ ideally Precision23% a try
- 2Reroll Natural HP Regen→ ideally Precision19%
- 3Reroll HP→ ideally Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Precision
- Good+16
- Attack
- Fine+10 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1
Then bind it fully.
+10Enraged Kromede EarringsB 21 → S+ 56 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Attack, Move Speed or Critical Hit19% a try
- 2Reroll Intelligence→ ideally Might, Attack, Move Speed or Critical Hit15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede NecklaceA 32 → S+ 55 to 5656 on average
- 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Critical Hit or Accuracy15% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Combat Speed Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 55 to 7163 on average
- 1Reroll Intelligence→ ideally Might or Precision15% a try
- 2Reroll Evasion→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Bolt +1
Then bind it fully.
+10Nuakum BreastplateA 27 → S+ 56 to 6860 on average
- 1Reroll HP→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum PauldronsB 17 → S+ 58 to 7162 on average
- 1Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack14% a try
- 2Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack11%
- 3Reroll Healing Enhancement +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BootsD 0 → S+ 57 to 7266 on average
- 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll HP→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum HelmB 16 → S+ 60 to 7065 on average
- 1Reroll Evasion→ ideally Double Chance or Attack12% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack9%
- 3Reroll Natural MP Regen→ ideally Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum GreavesD 5 → S+ 60 to 7164 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakS 43 → S+ 57 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Double Chance7% a try
Reroll it until it lands one of these:
- Best+21
- Double Chance
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum GlovesS 36 → S+ 58 to 6461 on average
- 1Reroll Evasion→ ideally Combat Speed6% a try
Reroll it until it lands one of these:
- Best+20
- Combat Speed
- Good+18
- Perfect Chance
- Fine+15
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Bell of MagicB 12 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Mirror of MagicA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bind or enchant
Chalice of VigorS 39 → S+ 89Enchant it fully
Compass of MagicA 32 → S+ 61Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerS 45Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.