Rerolls
How we plan
+10Up nextAulamus EarringsB 16 → S+ 55 to 6460 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Move Speed21% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed16%
- 3Reroll Block→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Berk EarringsB 15 → S+ 55 to 6058 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack or Precision18% a try
- 2Reroll Intelligence→ ideally Might, Attack or Precision14%
- 3Reroll Survival Stance +1→ ideally Might, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Aulamus NecklaceC 7 → S+ 56 to 6259 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Might or Precision21% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Might or Precision16%
- 3Reroll Block→ ideally Combat Speed, Attack, Might or Precision12%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Nuakum BreastplateB 20 → S+ 55 to 6962 on average
- 1Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Identify Weakness +1→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+11Nuakum PauldronsA 25 → S+ 59 to 6963 on average
- 1Reroll MP→ ideally Critical Damage Boost or Double Chance11% a try
- 2Reroll Natural MP Regen→ ideally Critical Damage Boost or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Attack Preparation +1
Then bind it fully.
+10Aulamus RingA 29 → S+ 60 to 6462 on average
- 1Reroll Ankle Slice +1→ ideally Might, Precision or Attack11% a try
- 2Reroll HP→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14
- Rending Blow +1
Then bind it fully.
+10Nuakum BootsD 3 → S+ 58 to 7164 on average
- 1Reroll Evasion→ ideally Move Speed or Perfect Chance14% a try
- 2Reroll Destructive Impulse +1→ ideally Move Speed or Perfect Chance11%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance9%
- 4Reroll Defense increase→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+13Nuakum GlovesA 26 → S+ 57 to 7163 on average
- 1Reroll Back Defense→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Critical Hit→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Fine+11 to +14
- Murderous Burst +1 Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingB 19 → S+ 57 to 6662 on average
- 1Reroll MP→ ideally Precision or Attack15% a try
- 2Reroll Defense→ ideally Precision or Attack11%
- 3Reroll Sword Aura Rampage +1→ ideally Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Nuakum GreavesC 8 → S+ 55 to 6157 on average
- 1Reroll Critical Hit→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll MP→ ideally Attack increase or Perfect Chance8%
- 3Reroll HP→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
Then bind it fully.
+13Nuakum HelmD 1 → S+ 59 to 7163 on average
- 1Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Nuakum CloakA 23 → S+ 66 to 7167 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase5% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
Then bind it fully.
Arcana crafts
Parchment of MagicC 11 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
+1Chalice of VigorA 24 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Compass of MagicB 17 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bell of VigorA 23 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Bind or enchant
Mirror of MagicA 23 → S+ 58Enchant it fully
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.