kiskInstall

AsmodiansLv 45 ChanterLudraAGH

MOMIAC

91,744 CP
CGear

Torso, Boots, Ring1, Amulet not returned by the armory.

  1. +10
    Aulamus EarringsS 44 → S+ 56 to 63

    59 on average

    1. 2HP25% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Precision Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Accuracy
    Fine+9 to +10
    Critical Hit Earth's Promise +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceB 16 → S+ 56 to 61

    58 on average

    1. 4Flight Power17% a try
    2. 8Block14%
    3. 15Natural HP Regen11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  3. +10
    Aulamus RingB 20 → S+ 58 to 65

    62 on average

    1. 5Evasion14% a try
    2. 12Wave Blow +111%
    3. 25Impactful Crush +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  4. +10
    Bakarma PauldronsD 1 → S+ 59 to 61

    60 on average

    1. 7Dexterity15% a try
    2. 11MP12%
    3. 19HP9%
    4. 24Blessing of Life +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  5. +10
    Bakarma CloakD 0 → S+ 56 to 62

    58 on average

    1. 9Dexterity13% a try
    2. 17Constitution10%
    3. 21Back Defense8%
    4. 27MP5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Bakarma HelmD 0 → S+ 57 to 61

    59 on average

    1. 10Willpower13% a try
    2. 18Back Defense10%
    3. 23Raging Spell +17%
    4. 28Survival Willpower +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Bakarma GreavesD 2 → S+ 56 to 58

    57 on average

    1. 14Dexterity11% a try
    2. 20Block8%
    3. 26Natural MP Regen5%
    4. 29Inspiring Spell +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
    Good+13
    Attack

    Then bind it fully.

  8. +10
    Bakarma GlovesA 30 → S+ 58 to 61

    60 on average

    1. 16Willpower10% a try
    2. 22Critical Hit Resist8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Bell of VigorD 0 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  3. Compass of MagicC 11 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Can't reach S+