kiskInstall

AsmodiansLv 45 RangerLudraWarpath

Qmka

113,661 CP
BGear
  1. +10
    Enraged Kromede EarringsB 15 → S+ 57 to 66

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll Revitalization Contract +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +10
    Aulamus EarringsB 15 → S+ 57 to 59

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed24% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll Vigilant Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  3. +10
    Aulamus NecklaceD 4 → S+ 56 to 58

    57 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision27% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision21%
    3. 3Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision16%
    4. 4Reroll Rooting Eye +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  4. +10
    Aulamus RingB 15 → S+ 56 to 66

    61 on average

    1. 1Reroll HP→ ideally Might or Precision19% a try
    2. 2Reroll Defense→ ideally Might or Precision14%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 18 → S+ 55 to 71

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Suppressing Arrow +1→ ideally Might, Precision or Attack13%
    3. 3Reroll Snare Shot +1→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +10
    Nuakum BootsB 15 → S+ 60 to 69

    63 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Vigilant Eye +1→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  7. +10
    Vakron BreastplateD 5 → S+ 58 to 64

    61 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance17% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance14%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance10%
    4. 4Reroll Hunter's Soul +1→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  8. +10
    Nuakum CloakB 20 → S+ 58 to 76

    63 on average

    1. 1Reroll Evasion→ ideally Double Chance14% a try
    2. 2Reroll Front Defense→ ideally Double Chance11%
    3. 3Reroll Natural HP Regen→ ideally Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  9. +10
    Vakron HelmD 0 → S+ 56 to 66

    59 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Unyielding Resolve +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Melee Fire +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum GreavesD 0 → S+ 61 to 69

    64 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Vigilant Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +10
    Vakron GlovesA 33 → S+ 59 to 65

    61 on average

    1. 1Reroll Wind Vigor +1→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll Accuracy→ ideally Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Perfect Chance
    Good+15
    Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorD 3 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  2. +2
    Chalice of VigorB 22 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  3. Bell of VigorB 21 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  4. +1
    Mirror of VigorA 28 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1

Bind or enchant

Can't reach S+