Rerolls
How we plan
+14Up nextNuakum GuardA 32 → S+ 61 to 6362 on average
- 1Reroll Accuracy→ ideally Damage Boost, Multi-hit Chance, Might or Precision27% a try
- 2Reroll Status Effect Accuracy→ ideally Damage Boost, Multi-hit Chance, Might or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceB 14 → S+ 57 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy27% a try
- 2Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy21%
- 3Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1
Then bind it fully.
+10Enraged Kromede RingA 30 → S+ 56 to 7062 on average
- 1Reroll Marking Shot +1→ ideally Precision or Attack20% a try
- 2Reroll Critical Hit Resist→ ideally Precision or Attack17%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Precision Attack
- Good+14
- Deadshot +1
- Fine+10 to +14
- Drill Dart +1 Gale Arrow +1 Snipe +1 Critical Hit
Then bind it fully.
+11Enraged Kromede EarringsA 26 → S+ 56 to 6561 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+12
- Hunter's Soul +1
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 56 to 7163 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Attack20% a try
- 2Reroll HP→ ideally Might, Precision or Attack15%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum BreastplateC 10 → S+ 56 to 6561 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum PauldronsB 19 → S+ 55 to 6760 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost or Attack18% a try
- 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack15%
- 3Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum GlovesS 53 → S+ 57 to 6964 on average
- 1Reroll Status Effect Resist→ ideally Focused Eye +1 or Hunter's Resolve +116% a try
Reroll it until it lands one of these:
- Best+15
- Focused Eye +1 Hunter's Resolve +1
- Good+13
- Critical Hit
- Fine+3 to +6
- Accuracy Defense increase Hunter's Soul +1
Then bind it fully.
+10Nuakum BootsB 14 → S+ 60 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance10%
- 3Reroll Rooting Eye +1→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakC 6 → S+ 56 to 6559 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase11% a try
- 2Reroll Concentrated Fire +1→ ideally Double Chance or Attack increase8%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+15
- Hunter's Resolve +1
Then bind it fully.
+15Nuakum GreavesC 8 → S+ 55 to 5957 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
+10Berk EarringsC 12 → S+ 56 to 5756 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Critical Hit23% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Accuracy or Critical Hit17%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Critical Hit11%
- 4Reroll Hunter's Soul +1→ ideally Might, Precision, Attack, Accuracy or Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy Critical Hit
Then bind it fully.
+10Nuakum HelmB 18 → S+ 59 to 7163 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Melee Fire +1→ ideally Double Chance or Attack increase8%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
Arcana crafts
+2Compass of MagicB 17 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Mirror of VigorA 26 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
+2Parchment of VigorA 28 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Bind or enchant
+2Chalice of VigorS 43 → S+ 66Enchant it fully
+2Bell of VigorS 52 → S+ 74Enchant it fully
Can't reach S+
+15Enraged Kromede LongbowS 48Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.