Rerolls
How we plan
+12Up nextNuakum GuardC 10 → S+ 59 to 6160 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision29% a try
- 2Reroll Front Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision23%
- 3Reroll Ankle Slice +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
Then bind it fully.
+14Enraged Kromede EarringsA 25 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might, Attack or Move Speed26% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack or Move Speed21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12
- Accuracy Identify Weakness +1
Then bind it fully.
+10Enraged Kromede EarringsB 19 → S+ 55 to 6660 on average
- 1Reroll Flight Power→ ideally Might, Attack or Move Speed21% a try
- 2Reroll Evasion→ ideally Might, Attack or Move Speed18%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Identify Weakness +1
Then bind it fully.
+10Enraged Kromede NecklaceC 6 → S+ 57 to 6963 on average
- 1Reroll MP→ ideally Might, Attack, Combat Speed or Precision21% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Combat Speed or Precision16%
- 3Reroll Flight Power→ ideally Might, Attack, Combat Speed or Precision12%
- 4Reroll Critical Hit→ ideally Might, Attack, Combat Speed or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+11Gartua PauldronsB 15 → S+ 56 to 6661 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost15% a try
- 2Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost12%
- 3Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 61 to 7066 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack or Precision15% a try
- 2Reroll HP→ ideally Might, Attack or Precision10%
- 3Reroll Defense→ ideally Might, Attack or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1
Then bind it fully.
+11Vakron BootsD 0 → S+ 58 to 6762 on average
- 1Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll MP→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll HP→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Gartua RingB 12 → S+ 57 to 6662 on average
- 1Reroll MP→ ideally Precision or Attack16% a try
- 2Reroll Natural HP Regen→ ideally Precision or Attack12%
- 3Reroll Leaping Slam +1→ ideally Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+11Vakron GlovesA 30 → S+ 56 to 6561 on average
- 1Reroll Back Defense→ ideally Attack or Perfect Chance11% a try
- 2Reroll Destructive Impulse +1→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+11 to +12
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+12Nuakum BreastplateA 30 → S+ 55 to 7062 on average
- 1Reroll Evasion→ ideally Perfect Chance13% a try
- 2Reroll Critical Hit→ ideally Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+5 to +13
- Impact Hit +1 Attack Preparation +1 Identify Weakness +1
Then bind it fully.
+12Vakron HelmD 0 → S+ 57 to 6660 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+11Nuakum GreavesC 11 → S+ 60 to 6963 on average
- 1Reroll Evasion→ ideally Attack increase or Perfect Chance10% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance7%
- 3Reroll Survival Stance +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Nuakum CloakC 9 → S+ 66 to 7368 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase7% a try
- 2Reroll HP→ ideally Double Chance or Attack increase5%
- 3Reroll Survival Stance +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
Arcana crafts
+2Mirror of MagicA 32 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+1Chalice of VigorA 27 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Compass of MagicB 21 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bind or enchant
Bell of MagicA 26 → S+ 59Enchant it fully
Can't reach S+
+15Enraged Kromede ClaymoreA 32Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.