Rerolls
How we plan
+10Up nextAulamus MaceB 15 → S+ 57 to 5958 on average
- 1Reroll Front Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll MP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Bolt +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Vakron GuardS 44 → S+ 56 to 5958 on average
- 1Reroll Radiant Recovery +1→ ideally Precision, Damage Boost or Multi-hit Chance20% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Precision Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus NecklaceB 16 → S+ 55 to 5957 on average
- 1Reroll Flight Power→ ideally Attack, Might, Precision, Critical Hit or Accuracy23% a try
- 2Reroll Intelligence→ ideally Attack, Might, Precision, Critical Hit or Accuracy18%
- 3Reroll HP→ ideally Attack, Might, Precision, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Precision Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsA 30 → S+ 55 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Precision, Move Speed, Critical Hit or Accuracy20% a try
- 2Reroll Heal Block +1→ ideally Precision, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Precision Move Speed Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 55 to 6760 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Block→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Front Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus RingC 9 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Block→ ideally Might or Precision11%
- 4Reroll Judgment Thunder +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Willpower→ ideally Combat Speed or Attack13% a try
- 2Reroll Front Defense→ ideally Combat Speed or Attack10%
- 3Reroll Block→ ideally Combat Speed or Attack7%
- 4Reroll Natural MP Regen→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron BootsC 8 → S+ 57 to 6159 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance10% a try
- 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance7%
- 3Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron HelmB 16 → S+ 56 to 6459 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase9% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase7%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Bakarma BreastplateC 11 → S+ 60 to 6261 on average
- 1Reroll Dexterity→ ideally Attack or Damage Boost12% a try
- 2Reroll Natural HP Regen→ ideally Attack or Damage Boost9%
- 3Reroll Immortal Veil +1→ ideally Attack or Damage Boost6%
- 4Reroll Defense increase→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma CloakD 3 → S+ 62 to 6663 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Block→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma GreavesB 20 → S+ 57 to 5958 on average
- 1Reroll Willpower→ ideally Attack increase, Attack or Perfect Chance8% a try
- 2Reroll Warm Benediction +1→ ideally Attack increase, Attack or Perfect Chance5%
- 3Reroll Critical Hit→ ideally Attack increase, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 8 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Mirror of VigorD 0 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicC 10 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of VigorC 9 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Bind or enchant
Parchment of VigorA 33 → S+ 64Enchant it fully
Can't reach S+
+10Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.