Rerolls
How we plan
+10Up nextAulamus BowA 23 → S+ 57 to 5958 on average
- 1Reroll HP→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
- 2Reroll Gale Arrow +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+5Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack23% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack19%
- 3Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack15%
- 4Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus EarringsA 22 → S+ 55 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Critical Hit or Move Speed17% a try
- 2Reroll MP→ ideally Might, Precision, Critical Hit or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+7Aulamus EarringsA 26 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Accuracy18% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack or Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Accuracy
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 56 to 6661 on average
- 1Reroll Intelligence→ ideally Might or Precision17% a try
- 2Reroll MP→ ideally Might or Precision14%
- 3Reroll Defense→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus NecklaceB 12 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Critical Hit, Might or Precision22% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Might or Precision16%
- 3Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+5Aulamus RingA 30 → S+ 57 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision13% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+5Nuakum BootsB 14 → S+ 60 to 6863 on average
- 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance11%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Focused Eye +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron BreastplateB 14 → S+ 58 to 6361 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance11%
- 3Reroll Vigilant Eye +1→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Hunter's Resolve +1
Then bind it fully.
+5Nuakum CloakD 0 → S+ 56 to 7660 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase16% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase12%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase9%
- 4Reroll MP→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+5Nuakum GreavesB 17 → S+ 62 to 6964 on average
- 1Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance10% a try
- 2Reroll Revitalization Contract +1→ ideally Attack increase, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+14Nuakum GlovesS 36 → S+ 61 to 6463 on average
- 1Reroll Constitution→ ideally Combat Speed or Perfect Chance6% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Focused Eye +1
Then bind it fully.
+4Bakarma HelmD 0 → S+ 61 to 6261 on average
- 1Reroll Willpower→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +110% a try
- 2Reroll HP→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +18%
- 3Reroll Rooting Eye +1→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +15%
- 4Reroll Concentrated Fire +1→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Parchment of MagicB 18 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Compass of MagicB 17 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Mirror of VigorA 23 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Chalice of VigorA 22 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bell of MagicA 28 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Can't reach S+
+5Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.