Rerolls
How we plan
+10Up nextAulamus EarringsA 26 → S+ 56 to 6158 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Mental Focus +126% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Mental Focus +121%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+10Nuakum GuardB 20 → S+ 6060 on average
- 1Reroll Back Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Multi-hit Chance23% a try
- 2Reroll Front Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Might Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 57 to 6259 on average
- 1Reroll Evasion→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +122% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus OrbD 0 → S+ 58 to 5959 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
- 4Reroll Summon: Wind Spirit +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus RingD 0 → S+ 59 to 6562 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +120% a try
- 2Reroll Rapid Scattershot +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115%
- 3Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112%
- 4Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Aulamus NecklaceA 22 → S+ 56 to 5857 on average
- 1Reroll Spirit Communion +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +119% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +115%
- 3Reroll Spirit Revitalization +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
Then bind it fully.
+10Vakron BootsD 2 → S+ 60 to 6562 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +115% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +112%
- 3Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +19%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron GlovesB 16 → S+ 60 to 6562 on average
- 1Reroll Front Defense→ ideally Combat Speed, Attack, Perfect Chance or Spirit Strike +113% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Perfect Chance or Spirit Strike +19%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Perfect Chance or Spirit Strike +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Spirit Strike +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron PauldronsD 5 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +115% a try
- 2Reroll Evasion→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +112%
- 3Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
- 4Reroll Accuracy→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7263 on average
- 1Reroll Defense→ ideally Attack increase or Double Chance14% a try
- 2Reroll Block→ ideally Attack increase or Double Chance11%
- 3Reroll MP→ ideally Attack increase or Double Chance8%
- 4Reroll HP→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Nuakum BreastplateB 19 → S+ 62 to 6966 on average
- 1Reroll Dexterity→ ideally Attack or Perfect Chance12% a try
- 2Reroll Willpower→ ideally Attack or Perfect Chance9%
- 3Reroll Constitution→ ideally Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+10Aulamus RingB 20 → S+ 59 to 6562 on average
- 1Reroll Rapid Scattershot +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112% a try
- 2Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
- 3Reroll Summon: Water Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Vakron GreavesB 15 → S+ 59 to 6360 on average
- 1Reroll Willpower→ ideally Attack increase, Perfect Chance or Spirit Strike +110% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Spirit Strike +18%
- 3Reroll Spirit Revitalization +1→ ideally Attack increase, Perfect Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Perfect Chance Spirit Strike +1
- Good+14
- Attack Mental Focus +1
Then bind it fully.
+10Vakron HelmC 11 → S+ 59 to 6561 on average
- 1Reroll Evasion→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +19% a try
- 2Reroll Front Defense→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +17%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
+2Bell of VigorS 36 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
+2Chalice of VigorA 35 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
+2Mirror of VigorS 37 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
+3Compass of VigorS 43 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bind or enchant
+2Parchment of VigorS 51 → S+ 71Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.