Rerolls
How we plan
+5Up nextAulamus EarringsD 0 → S+ 56 to 6259 on average
- 1Critical Hit Resist30% a try
- 2Natural MP Regen24%
- 5Natural HP Regen17%
- 12Block12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+5Aulamus EarringsC 11 → S+ 56 to 6259 on average
- 3Natural MP Regen22% a try
- 8MP16%
- 16Defense11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+5Aulamus RingD 0 → S+ 55 to 6761 on average
- 4Evasion20% a try
- 6Critical Hit Resist16%
- 11Natural MP Regen12%
- 22Block8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+5Aulamus RingC 11 → S+ 55 to 6760 on average
- 7MP15% a try
- 10Defense12%
- 18Natural HP Regen10%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+6Bakarma BreastplateC 6 → S+ 60 to 6261 on average
- 9Critical Damage Defense13% a try
- 17Critical Hit Resist10%
- 25MP7%
- 36Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+1Bakarma PauldronsB 16 → S+ 55 to 6358 on average
- 13Perfect Resist13% a try
- 21Defense10%
- 30Constitution7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Aulamus NecklaceB 22 → S+ 57 to 5857 on average
- 14Flight Power11% a try
- 26Intelligence7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision
Then bind it fully.
+5Bakarma CloakD 2 → S+ 62 to 6663 on average
- 15Defense11% a try
- 24Block8%
- 29Heal Block +15%
- 33Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Bakarma BootsB 20 → S+ 61 to 6362 on average
- 19Dexterity9% a try
- 27Prayer of Concentration +16%
- 35Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+6Bakarma GlovesC 9 → S+ 62 to 6464 on average
- 20Front Defense9% a try
- 28Critical Hit Resist6%
- 32Natural HP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Combat Speed
- Good+15
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+6Bakarma HelmC 11 → S+ 56 to 5957 on average
- 23Dexterity8% a try
- 31Natural HP Regen5%
- 34Constitution3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+6Spiritforged MaceC 8Its lines are fixed.
+6Spiritforged GuardC 6Its lines are fixed.
Divine Canyon GreavesC 11Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.