Rerolls
How we plan
+10Up nextAulamus StaffD 0 → S+ 55 to 6057 on average
- 1Critical Hit37% a try
- 2Back Attack31%
- 4Front Attack25%
- 6MP19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+11Vakron GuardC 11 → S+ 56 to 5957 on average
- 3Critical Attack28% a try
- 5Heat Wave Blow +122%
- 9Dark Crush +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Precision Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 56 to 5958 on average
- 7Flight Power17% a try
- 11Critical Hit Resist13%
- 18Natural MP Regen9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsS 39 → S+ 55 to 5857 on average
- 8Critical Hit Resist16% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 60 to 6562 on average
- 10Evasion14% a try
- 15Raging Spell +111%
- 21Crossguard +19%
- 26Blessing of Life +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Gartua HelmD 1 → S+ 58 to 6560 on average
- 12Defense13% a try
- 17Natural MP Regen10%
- 23Raging Spell +18%
- 28Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 56 to 6660 on average
- 13Status Effect Resist13% a try
- 16Willpower10%
- 22Critical Damage Defense8%
- 27Back Defense5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+7Bakarma BootsB 15 → S+ 58 to 6059 on average
- 14Back Defense12% a try
- 19Front Defense9%
- 25Natural MP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+8Kashapa BreastplateA 30 → S+ 56 to 5958 on average
- 20Critical Damage Defense9% a try
- 30Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack Attack Preparation +1
- Good+13 to +14
- Perfect Chance Wind's Promise +1
Then bind it fully.
+5Dartan GreavesB 12 → S+ 5555 on average
- 24Defense7% a try
- 29Back Defense5%
- 31Critical Hit Resist3%
- 32Wind's Promise +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Attack increase Attack Preparation +1 Damage Tolerance Perfect Chance
Then bind it fully.
Arcana crafts
Compass of MagicD 0 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Parchment of VigorC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of VigorB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+5Divine Canyon PauldronsD 3Its best rolls fall short.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+7Liberator BraceletD 0Its lines are fixed.