Rerolls
How we plan
+15Up nextNuakum GuardA 24 → S+ 60 to 6160 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision25% a try
- 2Reroll Critical Attack→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Multi-hit Chance Might Precision
Then bind it fully.
+10Enraged Kromede EarringsC 9 → S+ 56 to 6662 on average
- 1Reroll Evasion→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy28% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy22%
- 3Reroll Block→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsD 0 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy28% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy23%
- 3Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
- 4Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingB 19 → S+ 57 to 6861 on average
- 1Reroll Evasion→ ideally Might16% a try
- 2Reroll Debilitating Mark +1→ ideally Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Might
- Good+16
- Attack
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Enraged Kromede NecklaceA 25 → S+ 55 to 6461 on average
- 1Reroll MP→ ideally Might, Combat Speed, Precision or Critical Hit18% a try
- 2Reroll HP→ ideally Might, Combat Speed, Precision or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Precision Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingC 11 → S+ 57 to 7263 on average
- 1Reroll Chain of Torment +1→ ideally Might or Precision14% a try
- 2Reroll Defense→ ideally Might or Precision12%
- 3Reroll HP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Nuakum GlovesD 3 → S+ 56 to 7363 on average
- 1Reroll Front Defense→ ideally Combat Speed or Attack17% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed or Attack13%
- 3Reroll Immortal Veil +1→ ideally Combat Speed or Attack10%
- 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BreastplateC 5 → S+ 58 to 7164 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance16% a try
- 2Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BootsD 0 → S+ 57 to 7266 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Block→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum PauldronsC 12 → S+ 56 to 6760 on average
- 1Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Regeneration→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Immortal Veil +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum GreavesB 16 → S+ 61 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Attack or Perfect Chance11% a try
- 2Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance8%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmA 27 → S+ 59 to 6561 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase8%
- 3Reroll Back Defense→ ideally Double Chance or Attack increase5%
- 4Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Bind or enchant
Compass of MagicA 29 → S+ 64Enchant it fully
Mirror of VigorA 28 → S+ 62Enchant it fully
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.