kiskInstall

AsmodiansLv 45 ClericLudraWaifuhunter

Zamburg

139,119 CP
BGear
  1. +10
    Enraged Kromede EarringsC 9 → S+ 56 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy28% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy22%
    3. 3Reroll Block→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy28% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy23%
    3. 3Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    4. 4Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingB 19 → S+ 57 to 68

    61 on average

    1. 1Reroll Evasion→ ideally Might16% a try
    2. 2Reroll Debilitating Mark +1→ ideally Might13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Might
    Good+16
    Attack
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  4. +10
    Enraged Kromede NecklaceA 25 → S+ 55 to 64

    61 on average

    1. 1Reroll MP→ ideally Might, Combat Speed, Precision or Critical Hit18% a try
    2. 2Reroll HP→ ideally Might, Combat Speed, Precision or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Precision Critical Hit
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingC 11 → S+ 57 to 72

    63 on average

    1. 1Reroll Chain of Torment +1→ ideally Might or Precision14% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll HP→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  6. +10
    Nuakum GlovesD 3 → S+ 56 to 73

    63 on average

    1. 1Reroll Front Defense→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Attack13%
    3. 3Reroll Immortal Veil +1→ ideally Combat Speed or Attack10%
    4. 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Nuakum BreastplateC 5 → S+ 58 to 71

    64 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance16% a try
    2. 2Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  8. +10
    Nuakum BootsD 0 → S+ 57 to 72

    66 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Block→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  9. +10
    Nuakum PauldronsC 12 → S+ 56 to 67

    60 on average

    1. 1Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Regeneration→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Immortal Veil +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Nuakum GreavesB 16 → S+ 61 to 71

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Attack or Perfect Chance11% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance8%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Nuakum HelmA 27 → S+ 59 to 65

    61 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Fine+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  12. +10
    Nuakum CloakD 0 → S+ 67 to 74

    69 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase8%
    3. 3Reroll Back Defense→ ideally Double Chance or Attack increase5%
    4. 4Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.