Rerolls
How we plan
+13Up nextNuakum GuardS 42 → S+ 6060 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Damage Boost, Might or Precision19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Might Precision
Then bind it fully.
+15Aulamus MaceS 40 → S+ 56 to 5757 on average
- 1Reroll Condemnation +1→ ideally Might, Precision, Damage Boost or Multi-hit Chance19% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Precision Damage Boost Multi-hit Chance
Then bind it fully.
+11Enraged Kromede EarringsA 25 → S+ 57 to 5957 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy18% a try
- 2Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede NecklaceC 9 → S+ 59 to 6561 on average
- 1Reroll MP→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy28% a try
- 2Reroll Block→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy22%
- 3Reroll HP→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 4Reroll Immortal Veil +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsB 12 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit22% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit16%
- 3Reroll Defense→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede RingA 28 → S+ 55 to 6961 on average
- 1Reroll MP→ ideally Might or Precision13% a try
- 2Reroll Defense→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Nuakum PauldronsD 1 → S+ 58 to 7163 on average
- 1Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack14%
- 3Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BreastplateB 16 → S+ 56 to 7163 on average
- 1Reroll Defense→ ideally Damage Boost or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Damage Boost or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase
Then bind it fully.
+11Nuakum GlovesA 22 → S+ 56 to 7364 on average
- 1Reroll Willpower→ ideally Combat Speed or Attack16% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed or Attack12%
- 3Reroll Accuracy→ ideally Combat Speed or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Aulamus RingC 11 → S+ 55 to 6761 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
- 2Reroll HP→ ideally Might or Precision14%
- 3Reroll Accuracy→ ideally Might or Precision11%
- 4Reroll Light of Regeneration +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum GreavesD 4 → S+ 60 to 7164 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron HelmD 5 → S+ 56 to 6459 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Block→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Nuakum CloakA 33 → S+ 57 to 6458 on average
- 1Reroll Defense→ ideally Attack increase6% a try
Reroll it until it lands one of these:
- Best+21
- Attack increase
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BootsB 19 → S+ 58 to 6460 on average
- 1Reroll Defense→ ideally Move Speed or Perfect Chance6% a try
- 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Bind or enchant
+3Chalice of MagicS 41 → S+ 56Enchant it fully
Bell of VigorA 35 → S+ 78Enchant it fully
+1Mirror of MagicS 45 → S+ 73Enchant it fully
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor, Compass of Magic.