CGear
Rerolls
How we plan
+10Up nextAulamus NecklaceB 12 → S+ 55 to 5756 on average
- 1Natural MP Regen19% a try
- 5Natural HP Regen13%
- 13Block8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit
Then bind it fully.
+10Gartua RingC 10 → S+ 55 to 6760 on average
- 2MP15% a try
- 6Defense12%
- 9Natural HP Regen10%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
Bakarma BootsD 0 → S+ 61 to 6362 on average
- 3Back Defense13% a try
- 7Critical Hit Resist10%
- 16MP7%
- 20Natural MP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Gartua GreavesC 6 → S+ 57 to 6560 on average
- 4Critical Hit Resist13% a try
- 10Immortal Veil +110%
- 15Healing Enhancement +18%
- 21Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
Bakarma HelmD 1 → S+ 58 to 6058 on average
- 8Status Effect Resist11% a try
- 14Back Defense8%
- 19HP5%
- 22Immortal Veil +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Spectral GlovesB 17 → S+ 58 to 6060 on average
- 11Natural MP Regen10% a try
- 17Natural HP Regen7%
- 24Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
Spectral CloakB 16 → S+ 59 to 6159 on average
- 12Defense8% a try
- 18Natural HP Regen5%
- 23Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+10Rupture WarhammerB 18Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
Divine Canyon BreastplateD 0Its best rolls fall short.
Liberator PauldronsD 0Its lines are fixed.
+3Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.