Rerolls
How we plan
+10Up nextAulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll HP→ ideally Might or Precision16%
- 3Reroll Natural MP Regen→ ideally Might or Precision12%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Endurance Penetration→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll Evasion→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 55 to 6360 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed19% a try
- 2Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed14%
- 3Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 59 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Raging Spell +1→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GlovesD 2 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Block→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 56 to 6660 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase11%
- 3Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 4Reroll MP→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus NecklaceS 38 → S+ 5555 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed or Attack8% a try
Reroll it until it lands one of these:
- Best+16
- Combat Speed Attack
Then bind it fully.
+10Vakron HelmD 1 → S+ 58 to 6560 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase10%
- 3Reroll Status Effect Resist→ ideally Double Chance or Attack increase8%
- 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Mirror of VigorC 12 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Chalice of VigorB 20 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of VigorB 21 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of MagicA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+11Spiritforged GuardC 6Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
+10Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.