kiskInstall

AsmodiansLv 45 ChanterLudra

slva

105,582 CP
CGear
  1. +10
    Gartua EarringsB 14 → S+ 56 to 65

    59 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack26% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack21%
    3. 3Reroll Crossguard +1→ ideally Might, Precision or Attack16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsB 13 → S+ 55 to 62

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed19% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1

    Then bind it fully.

  3. +10
    Gartua NecklaceD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +122% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +117%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +113%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  4. +10
    Gartua RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll MP→ ideally Might or Precision16%
    3. 3Reroll HP→ ideally Might or Precision12%
    4. 4Reroll Natural MP Regen→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  5. +10
    Gartua RingD 5 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll MP→ ideally Might or Precision15%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision11%
    4. 4Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  6. +11
    Nuakum GreavesB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Protection Circle +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+16
    Attack
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Vakron BootsD 2 → S+ 59 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron BreastplateD 2 → S+ 59 to 65

    62 on average

    1. 1Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Gartua PauldronsB 15 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    3. 3Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  10. +10
    High Commander Lagta GlovesD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Willpower→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance11%
    3. 3Reroll Protection Circle +1→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Endurance Penetration→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Combat Speed Attack Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  11. +11
    Nuakum HelmD 0 → S+ 60 to 70

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Protection Circle +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +10
    Nuakum CloakD 0 → S+ 57 to 70

    63 on average

    1. 1Reroll Endurance→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll MP→ ideally Double Chance or Attack increase10%
    3. 3Reroll HP→ ideally Double Chance or Attack increase8%
    4. 4Reroll Protection Circle +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorC 12 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  2. Compass of VigorB 20 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. Parchment of MagicB 17 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  4. Bell of VigorA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+