Rerolls
How we plan
+5Up nextBerk EarringsA 25 → S+ 56 to 5756 on average
- 1Block22% a try
- 5Natural HP Regen16%
- 31Hunter's Soul +110%
- 32Focused Eye +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy Critical Hit
Then bind it fully.
+5Bakarma BreastplateD 0 → S+ 55 to 5957 on average
- 2Willpower17% a try
- 6Evasion14%
- 13Front Defense10%
- 22HP7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Focused Eye +1 Perfect Chance
- Good+13 to +14
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
Bakarma GlovesD 3 → S+ 55 to 6158 on average
- 3Back Defense17% a try
- 7Block14%
- 14MP10%
- 25Hunter's Soul +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Focused Eye +1
- Good+15
- Perfect Chance Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Berk RingA 31 → S+ 56 to 6459 on average
- 4Critical Hit Resist15% a try
- 17Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +15
- Attack Drill Dart +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+5Berk RingA 27 → S+ 57 to 6560 on average
- 8Natural HP Regen12% a try
- 20Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1
Then bind it fully.
+6Bakarma GreavesD 0 → S+ 56 to 5856 on average
- 9Back Defense13% a try
- 15Block10%
- 21Melee Fire +18%
- 27Endurance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack increase Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
+5Bakarma BootsD 3 → S+ 59 to 6060 on average
- 10Defense12% a try
- 16Natural MP Regen9%
- 23Melee Fire +16%
- 28Hunter's Soul +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
+7Spectral CloakD 0 → S+ 62 to 6362 on average
- 11Dexterity11% a try
- 18Defense8%
- 24Critical Damage Defense5%
- 29Natural HP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Focused Eye +1 Double Chance Attack increase Hunter's Resolve +1 Attack
Then bind it fully.
+5Bakarma HelmD 3 → S+ 61 to 6261 on average
- 12Perfect Resist10% a try
- 19Defense8%
- 26Vigilant Eye +15%
- 30Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+7Rupture LongbowC 9Soul Fuse it for one more line.
+5Spiritforged GuardC 6Its lines are fixed.
Liberator PauldronsD 0Its lines are fixed.
+5Berk NecklaceB 17Soul Fuse it for one more line.
Liberator EarringsD 4Its lines are fixed.
+6Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.