Rerolls
How we plan
+6Up nextEnraged Kromede EarringsD 1 → S+ 55 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy30% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
- 4Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+7Enraged Kromede EarringsB 16 → S+ 56 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy24% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
- 3Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus NecklaceD 1 → S+ 57 to 5957 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy25% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
- 3Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy14%
- 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Status Effect Resist→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Front Defense→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus RingA 27 → S+ 56 to 6760 on average
- 1Reroll Flight Power→ ideally Might or Precision12% a try
- 2Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+7Enraged Kromede RingB 12 → S+ 55 to 6962 on average
- 1Reroll MP→ ideally Might or Precision13% a try
- 2Reroll Chain of Torment +1→ ideally Might or Precision9%
- 3Reroll Accuracy→ ideally Might or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1
Then bind it fully.
+10Vakron BreastplateC 10 → S+ 55 to 6360 on average
- 1Reroll MP→ ideally Damage Boost, Attack or Perfect Chance13% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance10%
- 3Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 56 to 6459 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron GreavesD 1 → S+ 57 to 6560 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack12% a try
- 2Reroll Evasion→ ideally Combat Speed or Attack9%
- 3Reroll Critical Hit Resist→ ideally Combat Speed or Attack7%
- 4Reroll Radiant Benediction +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 64 to 6866 on average
- 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Survival Willpower +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron CloakD 1 → S+ 65 to 7066 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase10% a try
- 2Reroll Block→ ideally Double Chance or Attack increase8%
- 3Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase5%
- 4Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+3Chalice of VigorA 32 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Compass of VigorC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of MagicC 12 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
+3Parchment of VigorS 44 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.