kiskInstall

AsmodiansLv 45 ClericLumielPerNoctem

Arafiriel

95,813 CP
BGear
  1. +13
    Vakron GuardB 15 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance32% a try
    2. 2Reroll Back Attack→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance26%
    3. 3Reroll HP→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsC 10 → S+ 56 to 62

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit26% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit21%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus EarringsB 16 → S+ 56 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit21% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit16%
    3. 3Reroll Prayer of Concentration +1→ ideally Might, Precision, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Vakron PauldronsD 3 → S+ 57 to 67

    60 on average

    1. 1Reroll Endurance Penetration→ ideally Attack, Critical Damage Boost or Double Chance16% a try
    2. 2Reroll Status Effect Resist→ ideally Attack, Critical Damage Boost or Double Chance13%
    3. 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Healing Enhancement +1→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  5. +10
    Aulamus RingC 10 → S+ 55 to 67

    61 on average

    1. 1Reroll MP→ ideally Might or Precision18% a try
    2. 2Reroll Lightning Strike Scattershot +1→ ideally Might or Precision14%
    3. 3Reroll HP→ ideally Might or Precision11%
    4. 4Reroll Judgment Thunder +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Aulamus RingB 20 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision15% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision12%
    3. 3Reroll Healing Light +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  7. +10
    Vakron HelmD 0 → S+ 56 to 64

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  8. +10
    Aulamus NecklaceB 20 → S+ 57 to 59

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
    3. 3Reroll Immortal Veil +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Earth's Grace +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  9. +10
    Vakron BreastplateA 26 → S+ 57 to 63

    60 on average

    1. 1Reroll MP→ ideally Attack or Perfect Chance9% a try
    2. 2Reroll Immortal Veil +1→ ideally Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron GlovesC 10 → S+ 58 to 62

    60 on average

    1. 1Reroll Evasion→ ideally Combat Speed or Attack10% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack7%
    3. 3Reroll Accuracy→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1

    Then bind it fully.

  11. +10
    Vakron CloakD 2 → S+ 65 to 70

    66 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase5%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Vakron GreavesA 32 → S+ 58 to 62

    60 on average

    1. 1Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance8% a try
    2. 2Reroll Endurance→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  13. +10
    Vakron BootsB 18 → S+ 56

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Move Speed or Attack6% a try
    2. 2Reroll Heal Block +1→ ideally Move Speed or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack

    Then bind it fully.

Arcana crafts

  1. Compass of VigorB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. Chalice of MagicB 17 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  3. +2
    Bell of VigorA 25 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. +3
    Parchment of MagicA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  5. +3
    Mirror of MagicA 34 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+